Hey loftar, you mentioned a substance system in a couple of threads when referring to future development and your current work. What do you mean by this? I assume it means that items will have a property that says what material they're made of, thereby (for example) eliminating all the different kinds of sword; there'll only be "sword" and one amde from steel will be better than one made from bronze.
Am I thinking along the right lines?
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DatOneGuy
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Re: Substance System
Good question I always assumed he just meant a `liquid`/substances system to take care of things like seeds that make no sense as a single item taking a whole slot.
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burgingham
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Re: Substance System
viewtopic.php?f=7&t=18921&p=220499#p220499
Not sure if you read this, because he is explaining what the substance system is about quite a bit in this post.
Not sure if you read this, because he is explaining what the substance system is about quite a bit in this post.