Yupp. I don't know when we'll be rolling them out, but there will be.GhostOfZed wrote:Will we be seeing development diaries?
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Salem & Haven
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
-
DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Game Development: Salem & Haven
wut.borka wrote:Facts
Name
Salem Full Game
Genres
MMO, Role-Playing
Platform
Browser Online
Publisher
Paradox Interactive
Developer
Seatribe
Release Date
2011
source: http://www.paradoxplaza.com/games/salem
http://forum.paradoxplaza.com/forum/sho ... c36cf315c0
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
GhostOfZed
- Posts: 188
- Joined: Sun Jul 04, 2010 4:05 am
- Location: Canada
Re: Game Development: Salem & Haven
DatOneGuy wrote:wut.borka wrote:Facts
Browser Online
~ Chieftain of Cloudsdale ~
-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Salem & Haven
Pay them no attention. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Game Development: Salem & Haven
Phew, that scared me.
I like HnH but I do want to try Salem, but I don't play in-browser games.
I like HnH but I do want to try Salem, but I don't play in-browser games.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
rozn
- Posts: 1386
- Joined: Sun Apr 11, 2010 2:18 pm
- Location: A wonderful place called
Re: Game Development: Salem & Haven
Like RunescapeDatOneGuy wrote:Phew, that scared me.
I like HnH but I do want to try Salem, but I don't play in-browser games.
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.
-
GhostOfZed
- Posts: 188
- Joined: Sun Jul 04, 2010 4:05 am
- Location: Canada
Re: Game Development: Salem & Haven
~ Chieftain of Cloudsdale ~
-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: Salem & Haven
Thanks for the link. It's a great read.GhostOfZed wrote:http://www.tentonhammer.com/salem/may-2011-update
Some interesting stuff in here.
J&l, I love some of the new artwork. The characters are just awesome! Moar! Moar!!
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
-
SpineApple
- Posts: 111
- Joined: Tue May 10, 2011 11:45 pm
Re: Game Development: Salem & Haven
Change the heads jesus christ.
-
Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Game Development: Salem & Haven
nice concept art