Hello guys!
I am currently unsure how to spend my stats, and what i should be aiming for.
I currently have access to all crops and harvest Q40+ and cook items over Q30 etc.
I have access to Bronze, but not Iron, what would you improve if you had my current position and stats?
Thanks in advance for the tips. Currently i have 110k unspent LP
Learning points collected
113780 (1031520 total)
Age
2 weeks, 3 days
Values
Strength 52
Agility 29
Intelligence 27
Constitution 18
Perception 20
Charisma 16
Dexterity 22
Psyche 10
Unarmed Combat 45
Melee Combat 1
Marksmanship 20
Exploration 80
Stealth 1
Sewing 15
Smithing 5
Carpentry 1
Cooking 20
Farming 38
Survival 50
Personal Beliefs
Nature 4
Life 2
Civil 2
Night 0
Martial -5
Change 5
Skills
* Animal Husbandry
* Ancestral Worship
* Baking
* Bee Keeping
* Basic Mechanics
* Boat Building
* Brawling
* Cheesemaking
* Cloth Making
* Candle Making
* Carpentry
* Farming
* Fire & Ice
* First Aid
* Fishing
* Foraging
* Prospecting
* Glassmaking
* Hearth Magic
* Hunting
* Lawspeaking
* Leadership
* Leather Working
* Locks & Bolts
* Lumberjacking
* Masonry
* Metal Working
* Militia Training
* Mining
* Oral Tradition
* Plant Lore
* Pottery
* Rage
* Ranging
* Sausage Making
* Sericulture
* Soldier Training
* Wilderness Survival
* Swordsmanship
* Stone Working
* Theft
* Primitive Tools
* Trespassing
* Tricks & Ruses
* Unarmed Combat
* Valor
* Vandalism
* Warrior Spirit
* Wheelmaking
* Winemaking
* The Will to Power
* Yeomanry
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PuppyPolice
- Posts: 25
- Joined: Sun Mar 20, 2011 5:37 pm
Re: What to spend on
Forgot to mention. I have a village claim and i am a hermit. I prefer to stay that way right now.
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btaylor
- Posts: 1692
- Joined: Thu Oct 22, 2009 1:37 am
Re: What to spend on
I guess if I were you I would buy the Swimming skill and collect flotsam without a boat. Why would you even make a thread like this?
The unfed mind devours itself. - Gore Vidal
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PuppyPolice
- Posts: 25
- Joined: Sun Mar 20, 2011 5:37 pm
Re: What to spend on
If it's such a bad thread, then let me counter with "Why would you even answear such a thread"?btaylor wrote:I guess if I were you I would buy the Swimming skill and collect flotsam without a boat. Why would you even make a thread like this?
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btaylor
- Posts: 1692
- Joined: Thu Oct 22, 2009 1:37 am
Re: What to spend on
PuppyPolice wrote:If it's such a bad thread, then let me counter with "Why would you even answear such a thread"?btaylor wrote:I guess if I were you I would buy the Swimming skill and collect flotsam without a boat. Why would you even make a thread like this?
btaylor wrote:Why would you even make a thread like this?
The unfed mind devours itself. - Gore Vidal
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Alubag
- Posts: 99
- Joined: Fri Jan 28, 2011 11:00 am
Re: What to spend on
I would invest in Unarmed Combat. You can always use some moar UAC.
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PuppyPolice
- Posts: 25
- Joined: Sun Mar 20, 2011 5:37 pm
Re: What to spend on
How much would be enough to kill a bear? You don't think i need to increase exploration? 25x80 right now, not sure if there is a max. Thanks for the tip.Alubag wrote:I would invest in Unarmed Combat. You can always use some moar UAC.
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Radenk
- Posts: 252
- Joined: Mon Feb 07, 2011 11:38 am
Re: What to spend on
Increase exploration to 100. If you have or manage to get a good stone axe (or any other sharp tool, for that matter), then increase your survival to the number of quality of said tool. Increasing marksmanship will help you hunt much faster, as well. You said you have q40+ crops but you only have 38 farming, so I don't see why you don't want to raise that. If you cook q30 items, why is your cooking just 20? You can also raise carpentry if you want to make higher quality boards (which you _will_ need). This also applies to sewing, for higher quality clothes, and smithing for higher quality metal items, but only if you are the one making said items (no point raising smithing if you're not the blacksmith). After this, just keep pumping UA.
I've noticed that you don't have Murder as well, which you might want to get if you want necro cloaks (which you can use or trade around your region).
I've noticed that you don't have Murder as well, which you might want to get if you want necro cloaks (which you can use or trade around your region).
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: What to spend on
When being softcapped by survival/tool you are first softcapped by one, then the other, I believe tool first, so you want to put it at whatever your tool would bring the quality down to, not the tool Q.Radenk wrote:Increase exploration to 100. If you have or manage to get a good stone axe (or any other sharp tool, for that matter), then increase your survival to the number of quality of said tool. Increasing marksmanship will help you hunt much faster, as well. You said you have q40+ crops but you only have 38 farming, so I don't see why you don't want to raise that. If you cook q30 items, why is your cooking just 20? You can also raise carpentry if you want to make higher quality boards (which you _will_ need). This also applies to sewing, for higher quality clothes, and smithing for higher quality metal items, but only if you are the one making said items (no point raising smithing if you're not the blacksmith). After this, just keep pumping UA.
I've noticed that you don't have Murder as well, which you might want to get if you want necro cloaks (which you can use or trade around your region).
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PuppyPolice
- Posts: 25
- Joined: Sun Mar 20, 2011 5:37 pm
Re: What to spend on
Really good advice, thank you!Radenk wrote:Increase exploration to 100. If you have or manage to get a good stone axe (or any other sharp tool, for that matter), then increase your survival to the number of quality of said tool. Increasing marksmanship will help you hunt much faster, as well. You said you have q40+ crops but you only have 38 farming, so I don't see why you don't want to raise that. If you cook q30 items, why is your cooking just 20? You can also raise carpentry if you want to make higher quality boards (which you _will_ need). This also applies to sewing, for higher quality clothes, and smithing for higher quality metal items, but only if you are the one making said items (no point raising smithing if you're not the blacksmith). After this, just keep pumping UA.
I've noticed that you don't have Murder as well, which you might want to get if you want necro cloaks (which you can use or trade around your region).