Waterskins.

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Wolfram
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Joined: Wed Aug 12, 2009 11:36 am

Waterskins.

Post by Wolfram »

Right now, you can make a waterskin from an entire hide (four pieces of leather, in other words) and get a 3.0L container of water that takes up two inventory cells. However, you could make two waterflasks for half the leather and for the same inventory space, but get an extra liter of water. To add incentive to the skin, why not make it equippable? The belt slot or one of the spare trinket slots would be sensible choices - I tried to do this as soon as I made one instinctively.
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Peter
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Joined: Thu Jun 04, 2009 3:36 am

Re: Waterskins.

Post by Peter »

You mean they DON'T work like that? Huh. I was kinda assuming they did.
Surprise.
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PhaedrothSP
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Joined: Sat Aug 01, 2009 6:07 am

Re: Waterskins.

Post by PhaedrothSP »

Well since I made a water skin from a dried fox hide the other day, I believe that they can be made from any dried hide.
And considering that the domestic animals(Cows, Sheep) are rare now, not many newer players will be able to get a normal 2x2 hide. Meaning their only alternative for the hides or leather would be rabbit fur. So for a newbie, they might be a little better.
Colbear
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Re: Waterskins.

Post by Colbear »

PhaedrothSP wrote:Well since I made a water skin from a dried fox hide the other day, I believe that they can be made from any dried hide.
And considering that the domestic animals(Cows, Sheep) are rare now, not many newer players will be able to get a normal 2x2 hide. Meaning their only alternative for the hides or leather would be rabbit fur. So for a newbie, they might be a little better.
Sheep are 1x2
Deer and Boars are 2x2
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theTrav
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Joined: Fri May 29, 2009 11:25 pm

Re: Waterskins.

Post by theTrav »

I encouraged this post in IRC, and have since thought about it some more

1 - Ability to make waterskin from rabbit hide is probably a bug.
2 - Dried skin/hide is quicker to manufacture than leather, even with the cart bug.

I still think a single water skin should hold more water than multiple flasks occupying the same inventory space.
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Potjeh
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Re: Waterskins.

Post by Potjeh »

It's a matter of balance.If skins were both easier to make and better, there'd be no point in flasks. Maybe if flasks were equippable. It makes more sense for a flask to be equippable than it does for a skin, I think.
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theTrav
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Joined: Fri May 29, 2009 11:25 pm

Re: Waterskins.

Post by theTrav »

Potjeh wrote:It's a matter of balance.If skins were both easier to make and better, there'd be no point in flasks. Maybe if flasks were equippable. It makes more sense for a flask to be equippable than it does for a skin, I think.
bigger doesn't always equate to better... a single flask is smaller than a skin and still holds a more useful amount of water than a cup.
Brosephine
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Joined: Mon Aug 10, 2009 11:48 pm

Re: Waterskins.

Post by Brosephine »

I agree with the statement that they are more or less redundant. Though easier to make than a flask, it's only one extra step. There's not much reason to bother with them, unless you really have no other option and need a way of carrying water right at that moment.
Bacolonel
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Joined: Sun Aug 09, 2009 12:23 am

Re: Waterskins.

Post by Bacolonel »

theTrav wrote: 1 - Ability to make waterskin from rabbit hide is probably a bug.
thanks for that ;)
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StarChaser
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Location: Australia

Re: Waterskins.

Post by StarChaser »

+1 for equipping waterskins.

I also wanted to know why I can't drink from a bucket? It has the exact same dynamics as the others yet I can't drink from it.
Even then, I should still be able to fill my waterskin from it.

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