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gamecodes
- Posts: 17
- Joined: Tue Sep 01, 2009 8:15 am
Roasted food
Ok I cooked a Q10 meat with a fire made from Q10 branches and with a survival and cooking skill of 10 and a dex of 12 and I end up with Q5 roast that doesnt give me FEP. Please tell me what math makes this make sense.
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Laremere
- Posts: 736
- Joined: Fri May 29, 2009 9:02 pm
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gamecodes
- Posts: 17
- Joined: Tue Sep 01, 2009 8:15 am
Re: Roasted food
I said I have a level 10 Survival that isnt it
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Brosephine
- Posts: 76
- Joined: Mon Aug 10, 2009 11:48 pm
Re: Roasted food
That's better skills than I currently have, but I've still been getting FEPs from my food.
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Roasted food
There does appear to be some bug involved. I'll look at it.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Laremere
- Posts: 736
- Joined: Fri May 29, 2009 9:02 pm
Re: Roasted food
Whoops, didn't read the post that well, I'm sorry.gamecodes wrote:I said I have a level 10 Survival that isnt it

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Lightning4
- Posts: 131
- Joined: Fri May 29, 2009 10:40 pm
Re: Roasted food
Yeah, it seems like all meats are halving in quality. I cooked a 4 QL fox meat to test and ended up with a 2, when in theory it should be at least 8-10 due to cooking skill, the fire being cooked on, and perhaps dexterity?
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Roasted food
Indeed, there was a bug. I've fixed it, and it will be in effect when I next restart the server.
"Object-oriented design is the roman numerals of computing." -- Rob Pike