Project: Rome

General discussion and socializing.
sonerohi
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Re: Project: Rome

Post by sonerohi »

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Might I point out that the new red circle with the * inside of it is my settlement, and that the cream colored line is a road I would consider building for this? I'd suggest making Blaccy's marketplace at the area where the pink line joins the yellow and purple lines, because that is the halway between the two major settlements of Bottleneck and The Village By The Sea (and affiliated settlements) while stll within reasonable travel distance for lowbies like myself. It's also a good spot due to the fact that it's only in ring four, so we wont have foxes shooting laser beams at us the whole time.
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Laremere
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Re: Project: Rome

Post by Laremere »

Would it be possible to post a larger picture?
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sami1337
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Re: Project: Rome

Post by sami1337 »

clayshires spot would also be perfect. :/
The ones who see things differently.

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moonshield
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Re: Project: Rome

Post by moonshield »

Btw: Already started planning a road to bottleneck a while ago with spaced dirt (Before this thread actually), which starts a bit after (or before? - forgot) the roadbuilders house.
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Laremere
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Re: Project: Rome

Post by Laremere »

Ok.

I'm leaving it to you guys in Laketown and Bottleneck to work out the path between you two, as we have enough work on the northern routes, and Laketown is a good journey away, much less bottleneck.
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Krantarin
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Re: Project: Rome

Post by Krantarin »

Moon, how close is your road to the planned route? Could you post a picture so we could make adjustments?

Edit: Lare says we northerners should leave this issue alone, I now see (he posted as I was writing), but nevertheless, for the sake of clarity and consideration of other mid-latitude settlements, this should all be a part of the same project.

I'm working on my stretch now.

In my humble opinion, Clayshire-or the desert it's built by-is the prime spot for a marketplace. Can you build in desert terrain?
Last edited by Krantarin on Mon Jun 08, 2009 11:47 pm, edited 1 time in total.
A Lurker from the days when Laketown was on the frontier and Bottleneck was the military superpower.
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Laremere
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Re: Project: Rome

Post by Laremere »

If the Bottleneck route is different than what I posted as the suggestion, that is just fine, as we won't benefit from the road much anyways...

And yes, you can build on Desert...also, get back on facebook.

Edit: oh, also, I made dirt spots marking where the path that goes from the bottom of the loop to the bottom of the swamp. It's in that specific spot because it ends up right at the whole between the swamp and the cliff there.
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Krantarin
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Re: Project: Rome

Post by Krantarin »

Laremere wrote:that is just fine, as we won't benefit from the road much anyways...
Lare, if it affects the rest of the community, it affects us. We're here to facilitate a better future, not to further our own interests!

I suggest that if it is vastly different, we should make another plan to connect it to one of the crazy road builder's roads.
A Lurker from the days when Laketown was on the frontier and Bottleneck was the military superpower.
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Laremere
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Re: Project: Rome

Post by Laremere »

I think they're capable of building a road from point A to point B without us telling them an exact route. ;)
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moonshield
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Re: Project: Rome

Post by moonshield »

Krantarin wrote:
Laremere wrote:that is just fine, as we won't benefit from the road much anyways...
Lare, if it affects the rest of the community, it affects us. We're here to facilitate a better future, not to further our own interests!

I suggest that if it is vastly different, we should make another plan to connect it to one of the crazy road builder's roads.
It is connected with that road (its near his house even).

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