I've actually stumbled upon a really good idea for penning up animals, low resources, the cows don't get stuck like they do at roundpole gates, and it's really easy to change.
Anyone else use build signs instead of the traditional route?
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ValerieHallaway
- Posts: 429
- Joined: Wed Apr 20, 2011 7:47 pm
Re: Silk Sweatshops
________
Valhalla awaits.
Valhalla awaits.
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GrimEggbert
- Posts: 193
- Joined: Sun May 15, 2011 9:32 pm
Re: Silk Sweatshops
Poor ugly people do.ValerieHallaway wrote:I've actually stumbled upon a really good idea for penning up animals, low resources, the cows don't get stuck like they do at roundpole gates, and it's really easy to change.
Anyone else use build signs instead of the traditional route?
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ValerieHallaway
- Posts: 429
- Joined: Wed Apr 20, 2011 7:47 pm
Re: Silk Sweatshops
lol beats being a dumbassGrimEggbert wrote:Poor ugly people do.ValerieHallaway wrote:I've actually stumbled upon a really good idea for penning up animals, low resources, the cows don't get stuck like they do at roundpole gates, and it's really easy to change.
Anyone else use build signs instead of the traditional route?
________
Valhalla awaits.
Valhalla awaits.
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Silk Sweatshops (And high efficiency set-ups)
I double gate or leave the 'sides' open with a sign and take them out from there.
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Potjeh
- Posts: 11825
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Re: Silk Sweatshops (And high efficiency set-ups)
Navigating the cattle through gates is the fun part of ranching 
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ValerieHallaway
- Posts: 429
- Joined: Wed Apr 20, 2011 7:47 pm
Re: Silk Sweatshops (And high efficiency set-ups)
I can see how that'd work, Guy. I started doing that actually but then I realized how lazy I'll want to be with this project lol
Potjeh, there's something to be said about being too good at maneuvering cattle through a gate, but I don't think I'm clever enough to be the one to say it.
Potjeh, there's something to be said about being too good at maneuvering cattle through a gate, but I don't think I'm clever enough to be the one to say it.
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Valhalla awaits.
Valhalla awaits.
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sabinati
- Posts: 15527
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Re: Silk Sweatshops (And high efficiency set-ups)
this. also fuck yall factory farmers, locking the animals in gates like that. i'm callin petva.DatOneGuy wrote:I double gate
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ValerieHallaway
- Posts: 429
- Joined: Wed Apr 20, 2011 7:47 pm
Re: Silk Sweatshops (And high efficiency set-ups)
You'll really hate me then lol, bout to cram these ladies into individual sectors. Can't move around, not my problem.sabinati wrote:this. also fuck yall factory farmers, locking the animals in gates like that. i'm callin petva.DatOneGuy wrote:I double gate
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Valhalla awaits.
Valhalla awaits.
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Silk Sweatshops (And high efficiency set-ups)
Yeah I'm cruel I gate them, but they got just enough room for the bull to get his rocks off, when he comes by once a week or so 
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Windforce
- Posts: 846
- Joined: Fri Jul 16, 2010 1:58 pm
- Location: City of Bevelle
Re: Silk Sweatshops (And high efficiency set-ups)
I like my cattle free ranching, though I think Avu who lives next to me thinking I am a LARPER for shouting at my cows to move.sabinati wrote:this. also fuck yall factory farmers, locking the animals in gates like that. i'm callin petva.DatOneGuy wrote:I double gate
Lilith Ravenclaw
Lawspeaker - City of Bevelle (World 3)
Lawspeaker - City of Bevelle (World 3)