Foods and rotation

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GapingAngus
Posts: 17
Joined: Thu Sep 10, 2009 12:40 pm

Foods and rotation

Post by GapingAngus »

I had a few questions if anybody has a minute.

Is there a way to rotate a building during placement?

Do any foods lower intelligence? I just discovered my intelligence is 34, its hard to gain points from food. Have I screwed myself by fishing?

How exactly can we trade? Just drop the items? It makes it difficult inside a village to exchange because of ownership.

Thanks.
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PhaedrothSP
Posts: 544
Joined: Sat Aug 01, 2009 6:07 am

Re: Foods and rotation

Post by PhaedrothSP »

On rotation, no there is no way.

And about your int, I'd be happy that its that high, its harder to raise later on.
GapingAngus
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Joined: Thu Sep 10, 2009 12:40 pm

Re: Foods and rotation

Post by GapingAngus »

Ok, thanks. I thought the food points had some relation to my highest skill so it would be harder to raise my low skills.
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PhaedrothSP
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Re: Foods and rotation

Post by PhaedrothSP »

Oh they do, but its much more difficult to raise Int than most of the others in my opinion.
Loopoo
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Joined: Sun Aug 09, 2009 12:30 am

Re: Foods and rotation

Post by Loopoo »

Intelligence raises your LP Gain, doesn't it? Like 5% a point or is it less? I dunno. I had 14 Int last time and on top of full change, it upped my LP gain by about 20%.
GapingAngus
Posts: 17
Joined: Thu Sep 10, 2009 12:40 pm

Re: Foods and rotation

Post by GapingAngus »

I think it helps attack opportunity or something, the problem is my other skills are at like 12 or so. Oh well.

So there is no way to control which direction the door of the cabin faces? East-West I mean.
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sabinati
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Re: Foods and rotation

Post by sabinati »

Loopoo wrote:Intelligence raises your LP Gain, doesn't it? Like 5% a point or is it less? I dunno. I had 14 Int last time and on top of full change, it upped my LP gain by about 20%.
int has no effect on lp gain
Frelock
Posts: 66
Joined: Sat Jul 25, 2009 7:13 pm

Re: Foods and rotation

Post by Frelock »

As PhaedrothSP said, there is no way to rotate buildings. They all face one and only one way. Otherwise, Jorb would have to do more drawings :roll:.
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sami1337
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Re: Foods and rotation

Post by sami1337 »

Frelock wrote:As PhaedrothSP said, there is no way to rotate buildings. They all face one and only one way. Otherwise, Jorb would have to do more drawings :roll:.
Nope loftar need to add some code to mirror everything.
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PhaedrothSP
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Re: Foods and rotation

Post by PhaedrothSP »

Actually he would have flip the sprite of the construct, which would then require reshading in some parts.

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