Mk found it

Now... count out 20 tiles, tell me what
your simple solution solves



lol unban this guyGrimEggbert wrote: Oh give me a fucking break. The people in the thread THAT SUGGESTED THE SOLUTION noted the problems with it. It's not like everyone one was gung-ho on the idea and then wise and perceptive Klaue stopped in to inform them of the error of their ways.
95% of vaults. Didn't realize suggestions had to be 100% perfect in order to be implemented.NaoWhut wrote:tell me what
your simple solution solves
The thing is, i don't want it to be fixed, but iGrimEggbert wrote:95% of vaults. Didn't realize suggestions had to be 100% perfect in order to be implemented.NaoWhut wrote:tell me what
your simple solution solves
Also I don't see you coming up with any great ideas.


1.build ram at off site locationGrimEggbert wrote:What? They still have to build the ram and protect it for 24 hours, regardless of what they do with it afterwards...
Still seems like a better solution than the current mechanics to me. They still have to build and protect the ram close enough that when they raft it up they only have to wait another 8 hours before ramming.boshaw wrote:1.build ram at off site locationGrimEggbert wrote:What? They still have to build the ram and protect it for 24 hours, regardless of what they do with it afterwards...
2. put on raft
3. slowly go up to vault
4. unload
5. repair
6. wait/defend for 8h
7. ram
isn't this the process were talking about?
So with this idea you wouldn't be able to raft the ram more than 25 tiles without having to repair and wait before you can continue rafting? Or if you went further than that 25 tiles and not repair it would it break completely and be lost?Kaios wrote:Still seems like a better solution than the current mechanics to me. They still have to build and protect the ram close enough that when they raft it up they only have to wait another 8 hours before ramming.boshaw wrote:1.build ram at off site locationGrimEggbert wrote:What? They still have to build the ram and protect it for 24 hours, regardless of what they do with it afterwards...
2. put on raft
3. slowly go up to vault
4. unload
5. repair
6. wait/defend for 8h
7. ram
isn't this the process were talking about?
My understanding would be that the ram would continue to decay if you tried to travel more than 25 tiles via raft with it, so that if you tried to raft a ram a couple minimaps away the ram would simply be destroyed. Obviously the idea has issues and it's kind of dumb to talk about anyway since loftar has made it clear that he wants to completely redo siege mechanics, but it's something to talk about at least.boshaw wrote:1.build ram at off site locationGrimEggbert wrote:What? They still have to build the ram and protect it for 24 hours, regardless of what they do with it afterwards...
2. put on raft
3. slowly go up to vault
4. unload
5. repair
6. wait/defend for 8h
7. ram
isn't this the process were talking about?