Boshaw Vault Destroyed.

Forum for discussing in game politics, village relations and matters of justice.
User avatar
Potjeh
Posts: 11825
Joined: Fri May 29, 2009 4:03 pm

Re: Boshaw Vault Destroyed.

Post by Potjeh »

Please take it out. This would lead to destruction of at least 50% of all villages, guesstimating by a quick look at the world map.
Image Bottleneck
User avatar
Tonkyhonk
Posts: 4501
Joined: Fri Sep 10, 2010 6:43 am

Re: Boshaw Vault Destroyed.

Post by Tonkyhonk »

Potjeh wrote:It's only a matter of having 8 rather than 24 hours to prevent a raid because you weren't psychic and built your village near water. If you're gonna shorten the time it should be for everyone, so might as well just cut the initial drying time to 8h. Not that I think this would be a good idea.

And if waiting time is so unimportant, why are rams on rafts needed in the first place?
mountain vault <--- you can build your ram safely somewhere else and move it to the vault walls later. minimum time = 8 hrs.
island vault <--- you can only build your ram at where the owner can always be watching, no way to complete it without being discovered or no way to protect it before drying. a raftable ram makes the minimum into 8 hrs.
User avatar
Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Boshaw Vault Destroyed.

Post by Jackard »

Potjeh wrote:Please take it out. This would lead to destruction of at least 50% of all villages, guesstimating by a quick look at the world map.
no, go full throttle, add cliff terraforming midworld lol
User avatar
Potjeh
Posts: 11825
Joined: Fri May 29, 2009 4:03 pm

Re: Boshaw Vault Destroyed.

Post by Potjeh »

Yes, Tonky, but the solution is worse than the problem. I think we should simply look into better ways to protect the ram while it dries (let's face it, camping for a whole day won't ever happen). I had a thread in C&I recently, might be a good start for discussion: viewtopic.php?f=5&t=19475
Image Bottleneck
User avatar
loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: Boshaw Vault Destroyed.

Post by loftar »

I guess I'll take it out again, then.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: Boshaw Vault Destroyed.

Post by Kaios »

I think the problems with this are being blown out of proportion. The ram still has to be guarded or walled off close enough on the other side of the water that you'll reach the river and get it across doesn't it? Or at least to move it closer to the water and wall it off once again or just guard it for a bit longer.

Is it really that big of a deal to spend a few extra minutes checking a few tiles more to make sure there is no ram being built?
User avatar
DatOneGuy
Posts: 5553
Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: Boshaw Vault Destroyed.

Post by DatOneGuy »

loftar wrote:I guess I'll take it out again, then.
I love you.

My fix would have been to fill literally ALL the edges of our land mass with crossroads meaning that no ram could ever successfully be let off on the island to actually ram the CRs (leaving room inside to still do so though).

I look forward to not having to do all of this. :lol:
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
miku7chan
Posts: 3
Joined: Fri May 27, 2011 1:02 am

Re: Boshaw Vault Destroyed.

Post by miku7chan »

Yo loftar here's an idea for bug abuse against HVs: start handing out ingame week-long bans for that shit.
User avatar
DatOneGuy
Posts: 5553
Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: Boshaw Vault Destroyed.

Post by DatOneGuy »

miku7chan wrote:Yo loftar here's an idea for bug abuse against HVs: start handing out ingame week-long bans for that shit.
bug abuse AGAINST HVs, or bug abusing HVs? :?
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
miku7chan
Posts: 3
Joined: Fri May 27, 2011 1:02 am

Re: Boshaw Vault Destroyed.

Post by miku7chan »

DatOneGuy wrote:
miku7chan wrote:Yo loftar here's an idea for bug abuse against HVs: start handing out ingame week-long bans for that shit.
bug abuse AGAINST HVs, or bug abusing HVs? :?
fuck it why not for any and all bug abuse. and let's be honest shit's pretty apparent when it happens.

Return to “In Congress Assembled”