Boshaw Vault Destroyed.

Forum for discussing in game politics, village relations and matters of justice.
GrimEggbert
Posts: 193
Joined: Sun May 15, 2011 9:32 pm

Re: Boshaw Vault Destroyed.

Post by GrimEggbert »

Tonkyhonk wrote:indeed the changes like this can cause chaos to lots of those who have built villages near water
Not if it's implemented correctly...

The ONLY change this would have if implemented is that it would allow you to protect your own ram against vaults on the shore (within 25 tiles of another shore).

Everyone else is unaffected.
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Tonkyhonk
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Joined: Fri Sep 10, 2010 6:43 am

Re: Boshaw Vault Destroyed.

Post by Tonkyhonk »

GrimEggbert wrote:Not if it's implemented correctly...

The ONLY change this would have if implemented is that it would allow you to protect your own ram against vaults on the shore (within 25 tiles of another shore).

Everyone else is unaffected.
well, if you are so sure about that, grim, it is your turn to try convincing them.
ive done and said all i can already.
GrimEggbert
Posts: 193
Joined: Sun May 15, 2011 9:32 pm

Re: Boshaw Vault Destroyed.

Post by GrimEggbert »

I'm not particularly for or against it, either way. I just brought it up when people were complaining about vaults right on the shore where you can't build your own wall to protect your ram.

I'm just confused by people's "OMG TAKE IT OUT YOU CAN'T DO THAT!!!!" responses to such a minor thing.
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DatOneGuy
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Location: I'm in Miami, trick.

Re: Boshaw Vault Destroyed.

Post by DatOneGuy »

GrimEggbert wrote:
Tonkyhonk wrote:indeed the changes like this can cause chaos to lots of those who have built villages near water
Not if it's implemented correctly...

The ONLY change this would have if implemented is that it would allow you to protect your own ram against vaults on the shore (within 25 tiles of another shore).

Everyone else is unaffected.
Not so sure about that. You can do a lot of extra stuff security wise with inland villages, you can't with water /huge island villages, you can't bring in that extra protection so the most protected (but still attackable without problem) villages go from being great to being absolutely shit, check your island not your walls every 8 hours. No, fucking, thanks.

--
You should also keep in mind that most of these sorts of updates bring about some bugs that usually end up with at least one major village going down because of it.
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Jackard
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Location: fucking curios how do they work

Re: Boshaw Vault Destroyed.

Post by Jackard »

GrimEggbert wrote:No I meant "big deal" with how everyone was freaking out about it going "YOU CAN'T IMPLEMENT A CHANGE LIKE THAT MIDWORLD?!?!?!??!?!!!!!"
yea those are the kind of reactions that prevent stuff like cliff or water terraforming from ever being implemented

get over it you babies. guess what also causes major villages to get wiped out? world resets
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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DatOneGuy
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Re: Boshaw Vault Destroyed.

Post by DatOneGuy »

You can implement it, it just won't change much to make those places easier to raid either though.
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NaoWhut
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Re: Boshaw Vault Destroyed.

Post by NaoWhut »

would be cool though
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ElGato
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Re: Boshaw Vault Destroyed.

Post by ElGato »

NaoWhut wrote:would be cool though
Still playing nao?
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
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NaoWhut
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Re: Boshaw Vault Destroyed.

Post by NaoWhut »

GATO'S ALIVE!!!!
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Dataslycer
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Re: Boshaw Vault Destroyed.

Post by Dataslycer »

Even if he "died" he still got 8 lives left. At least until he finds a 1-Up shroom.
If you keep focusing on the shadow behind, you will not see the light in front of you.

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