Daji's Graphic mod V.1.00

Forum for alternative clients, mods & discussions on the same.

Moderator: Phades

ojebussaveus
Posts: 20
Joined: Tue May 10, 2011 5:41 am

Re: Daji Graphic mod - File on 1st page

Post by ojebussaveus »

Can you tell me how you are editing these files? I'm trying to do a little work to it myself I downloaded VB and netbeans and I still can't open the .res files.
User avatar
SacreDoom
Posts: 2590
Joined: Tue Apr 06, 2010 3:14 pm

Re: Daji Graphic mod - File on 1st page

Post by SacreDoom »

ojebussaveus wrote:Can you tell me how you are editing these files? I'm trying to do a little work to it myself I downloaded VB and netbeans and I still can't open the .res files.
Ender has explained it a few times.

Also, look at the sticky by TheTrav, his extractor works aswel.
ojebussaveus
Posts: 20
Joined: Tue May 10, 2011 5:41 am

Re: Daji Graphic mod - File on 1st page

Post by ojebussaveus »

Thanks I found it. =)
User avatar
Daji
Posts: 321
Joined: Tue Jan 18, 2011 9:32 pm
Location: I'm a wizard!

Re: Daji Graphic mod - File on 1st page

Post by Daji »

I'm trying to remake the wheat fields, more "realistic" with green and gold colors in growing stages

Check first page for res file
Last edited by Daji on Sat May 28, 2011 6:41 pm, edited 2 times in total.
User avatar
Daji
Posts: 321
Joined: Tue Jan 18, 2011 9:32 pm
Location: I'm a wizard!

Re: Daji Graphic mod - File on 1st page

Post by Daji »

Here some wheat, nothing more than a recoloring work
Image Image

screen testing, not everystep in it but it's work :)
Image

*edit: forget to add the straw :)
Last edited by Daji on Sat May 28, 2011 6:35 pm, edited 1 time in total.
User avatar
SacreDoom
Posts: 2590
Joined: Tue Apr 06, 2010 3:14 pm

Re: Daji Graphic mod - File on 1st page

Post by SacreDoom »

Looks nice, except the the few dark spots between the light colours..
User avatar
novaalpha
Posts: 1490
Joined: Sun Dec 26, 2010 11:42 pm
Location: Sparta

Re: Daji Graphic mod - File on 1st page

Post by novaalpha »

Requesting new linen cloth image. :oops:
User avatar
EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Daji Graphic mod - File on 1st page

Post by EnderWiggin »

Daji, you missed tankard icon at crafting menu.
Last edited by EnderWiggin on Sat May 28, 2011 6:41 pm, edited 2 times in total.
User avatar
Daji
Posts: 321
Joined: Tue Jan 18, 2011 9:32 pm
Location: I'm a wizard!

Re: Daji Graphic mod - File on 1st page

Post by Daji »

I inverted the craft and build in paginae... sorry my mystake... Updated the res file sorry

Linen cloth? ok.. hmm a thread roll? the basic one.. you know with a needle

Add my new pocketwatch, to replace the hourglass working stage... maybee I should grey or add a color layer on the "elapsed time" ?
Image

Bear talisman... test version will add a better red glow arround
Image

A brick to match with my oven and other brick building "in progress"
Image
User avatar
EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Daji Graphic mod - File on 1st page

Post by EnderWiggin »

And you do not replaced correctly drying frame. You replaced old version of files, that are used only while building (by the way, this is loftar's (or jorb's) bug). Placed drying frames use dframe2.res file, wich is not in res jar file. It contains all states of drying frame. Here you can take this file compiled by me. I've made that empty drying frame looks like old one - without strings on it, strings visible only while there are skins on it.

EDIT: Plus you again messed with folder structure - some files are duplicated at wrong places. Not critical, but bad.

Return to “The Wizards' Tower”