If you need a tool to craft items, tool qlvl influences crafted item qlvl by 1/4.loftar wrote: In general, the quality of crafted items will be limited by the raw materials and tools used, and the skill values will only affect the quality downwards, if your values are lower than what the resulting item's quality would be otherwise. Sooner or later, we'll add to the crafting window so that it displays exactly which attributes affects the current recipe.
Sewing: ( dexterity based sometimes)
- all leather items
- clothes
Smithing:
- metal working recipes
- ?cauldron too?
Capentry:
- many wooden items (bow, ...)
Cooking:
- cooking recpies
- maybe effects potions?
Farming:
- effect seeds when planted?
- tree planting?
Survival:
- herbs
- Hides, Meat,bones from prey ( effected by tool too)
- trees? ( improve their quality while growing)
Would like to know what effects ceramics, wood cut down etc..
Some of the above may be wrong so correct me please
Thanks for your help.
Sources:
loftar wrote:All the new values are mainly related to crafting. Different crafting recepies will, simply, require different values for optimal results. In general, the quality of crafted items will be limited by the raw materials and tools used, and the skill values will only affect the quality downwards, if your values are lower than what the resulting item's quality would be otherwise. Sooner or later, we'll add to the crafting window so that it displays exactly which attributes affects the current recipe.Jackard wrote:What do each of the stats do now?
There are a few actions which also depend on the various attributes. Farming, for instance, will affect the quality of the seeds you harvest. Survival affects the quality of herbs picked. There may be some other effects that I don't currently remember. (Both Farming and Survival are used in several crafting recipes as well, though)
Certainly. Agility represents general light-footedness, while dexterity represents... well... dexterity. Some crafting recipes (especially sewing related ones) depends on dexterity apart from its skill value.Jackard wrote:Is Agility different from Dexterity?Currently, it only affects some of the more high-level recipes. It will probably gain other, more abstract qualities later.Jackard wrote:What does Psyche do?
Sewing includes leather, and Carpentry is used for many wooden items.Jackard wrote:Is Sewing used just for cloth/silk or does it include leather?
Is Carpentry just for construction or also shields and wooden items?