Slight update: Hearth Vaults & Mentory Plunder

Announcements about major changes in Haven & Hearth.
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novaalpha
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Re: Slight update: Hearth Vaults & Mentory Plunder

Post by novaalpha »

DatOneGuy wrote:If the Hearthfire is not reachable, you will be nuked.
Says who and where?
ScegfOd
Posts: 284
Joined: Wed Oct 07, 2009 5:52 am

Re: Slight update: Hearth Vaults & Mentory Plunder

Post by ScegfOd »

novaalpha wrote:
DatOneGuy wrote:If the Hearthfire is not reachable, you will be nuked.
Says who and where?
Jorb:
Jorb wrote:Existing hearthvaults will be salted with plutonium,
and here
loftar: New hair styles? Really? Seeing how Jorb never gets off his lazy ass to draw some, I almost want to add them to the game proper.
jorb: stfu n00b.
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novaalpha
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Re: Slight update: Hearth Vaults & Mentory Plunder

Post by novaalpha »

Placing ram is not a problem though. And the issue related to shoreline hearthvaults has been fixed anyway
ScegfOd
Posts: 284
Joined: Wed Oct 07, 2009 5:52 am

Re: Slight update: Hearth Vaults & Mentory Plunder

Post by ScegfOd »

novaalpha wrote:Placing ram is not a problem though. And the issue related to shoreline hearthvaults has been fixed anyway
if you can place a ram, then it should be "reachable"
though you might still do something else to raise Loftorb's ire....
loftar: New hair styles? Really? Seeing how Jorb never gets off his lazy ass to draw some, I almost want to add them to the game proper.
jorb: stfu n00b.
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boshaw
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Re: Slight update: Hearth Vaults & Mentory Plunder

Post by boshaw »

people can still build vaults which can't be rammed even with that update, but you'd have to be a pretty big idiot to do so...
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novaalpha
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Re: Slight update: Hearth Vaults & Mentory Plunder

Post by novaalpha »

boshaw wrote:people can still build vaults which can't be rammed even with that update, but you'd have to be a pretty big idiot to do so...
Indeed. But we have yet to see any action taken against such vaults ;)
ScegfOd
Posts: 284
Joined: Wed Oct 07, 2009 5:52 am

Re: Slight update: Hearth Vaults & Mentory Plunder

Post by ScegfOd »

i think we're supposed to point him to them (and provide the HS of a nearby alt's hearth fire so he can port in an avatar of ultra-mega-super-plutonium-salty-doom), and when he has some free time he strolls on over to nuke it.

... or has anyone PM'd Jorb about a completely unreachable vault which he has yet to nuke?

If I remember correctly, he leaves it alone if it can at least be technically assaulted via ram (even if its just one spot on the wall that has a 2x2 spot free...)

also he's busy so it might take time >_>
loftar: New hair styles? Really? Seeing how Jorb never gets off his lazy ass to draw some, I almost want to add them to the game proper.
jorb: stfu n00b.
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krikke93
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Re: Slight update: Hearth Vaults & Mentory Plunder

Post by krikke93 »

I think this is a good update, but I find it rather sad to not pave near water cause I think it looks so nice :(
Hope you have a great day
ScegfOd
Posts: 284
Joined: Wed Oct 07, 2009 5:52 am

Re: Slight update: Hearth Vaults & Mentory Plunder

Post by ScegfOd »

krikke93 wrote:I think this is a good update, but I find it rather sad to not pave near water cause I think it looks so nice :(
/agree
:/
loftar: New hair styles? Really? Seeing how Jorb never gets off his lazy ass to draw some, I almost want to add them to the game proper.
jorb: stfu n00b.
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Elden
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Joined: Tue May 24, 2011 3:04 pm

Re: Slight update: Hearth Vaults & Mentory Plunder

Post by Elden »

krikke93 wrote:I think this is a good update, but I find it rather sad to not pave near water cause I think it looks so nice :(
true

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