Easy and useful formula.
c - current skill value
t - target skill value
lp - LP needed to raise skill from c to t.
lp = ( t(t+1) - c(c+1) ) * 50
-
thirty-seven
- Posts: 182
- Joined: Fri Mar 04, 2011 8:45 pm
LP calculation
Last edited by thirty-seven on Tue May 31, 2011 2:14 pm, edited 1 time in total.
-
DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: LP calculation
100* /2 =*50
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
thirty-seven
- Posts: 182
- Joined: Fri Mar 04, 2011 8:45 pm
Re: LP calculation
Lol) Sure it is, correctedDatOneGuy wrote:100* /2 =*50
-
thirty-seven
- Posts: 182
- Joined: Fri Mar 04, 2011 8:45 pm
Re: LP calculation
lol it's not for you, playing since w1 guys
I've been asked this question some times ingame so decided this can be useful for new/slow in math players. Lmao
I've been asked this question some times ingame so decided this can be useful for new/slow in math players. Lmao
-
cloakblade
- Posts: 534
- Joined: Fri Feb 18, 2011 10:37 am
Re: LP calculation
Yeah I guess my post doesn't have keywords for someone look for that formula for general purpose. I note because it doesn't have X to Y but the inverse of what skill you have based on total LP.
Shameless self promotion:
viewtopic.php?f=2&t=18690
Shameless self promotion:
viewtopic.php?f=2&t=18690
A.K.A. Suddo
