Hey,
I have a pretty neat rig set up (i7 2600-K, 8 GB of RAM, Radeon HD 6970) with adequate cooling. Yet, randomly, every now and then playing the game causes the PC to just hang. I've played games that are actually resource-intensive (Crysis 2 or The Witcher 2 comes to mind), yet none of these cause such symptoms. My OS is Windows 7 64-bit Ultimate SP1, Catalyst drivers are up to date, even installed latest hotfixes out of desperation.
When the lockup occurs, the sound buffer content repeats itself over and over and neither Numlock nor the mouse cursor responds. Strangely enough, the cursor becomes double its size during the hang. I don't get any crashdumps, nor is there a black screen.
Oh, and I'm using latest Ender's client.
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sthalik
- Posts: 12
- Joined: Mon May 30, 2011 5:48 am
Re: hard lockups when playing HnH
I'm not completely sure whether this would cut it, but it should.
Code: Select all
diff --git a/src/haven/HavenPanel.java b/src/haven/HavenPanel.java
index 57ae4d0..80bc00a 100644
--- a/src/haven/HavenPanel.java
+++ b/src/haven/HavenPanel.java
@@ -71,6 +71,7 @@ public class HavenPanel extends GLCanvas implements Runnable {
caps.setRedBits(8);
caps.setGreenBits(8);
caps.setBlueBits(8);
+ caps.setHardwareAccelerated(false);
}
public HavenPanel(int w, int h) {
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ScegfOd
- Posts: 284
- Joined: Wed Oct 07, 2009 5:52 am
Re: hard lockups when playing HnH
will a mod please move this to the bugs section? 
loftar: New hair styles? Really? Seeing how Jorb never gets off his lazy ass to draw some, I almost want to add them to the game proper.
jorb: stfu n00b.
jorb: stfu n00b.
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sthalik
- Posts: 12
- Joined: Mon May 30, 2011 5:48 am
Re: hard lockups when playing HnH
A bug? Where? In HnH? I don't think so. Most probably either in Windows or the ATI Catalyst driver itself. So it hardly qualifies for the bug section.
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ValerieHallaway
- Posts: 429
- Joined: Wed Apr 20, 2011 7:47 pm
Re: hard lockups when playing HnH
Lol, dude. That's server lag.
edit: Welcome to H&H buddy, you'll learn to get used to it or quit.
edit: Welcome to H&H buddy, you'll learn to get used to it or quit.
________
Valhalla awaits.
Valhalla awaits.
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: hard lockups when playing HnH
Yes it does.sthalik wrote:So it hardly qualifies for the bug section.
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: hard lockups when playing HnH
@sthalik
some ppl solved it by setting AA to "use application settings" in CCC
(viewtopic.php?f=4&t=19355)
also i'd like to ask if you tried to play Brink and how it ran ( as it is a OGL game) - Crysis2 and Witcher2 are DX games...
then there should be a 11.6 very soon (Gigabyte already issued an Oem 11.6 RC2 one for a mainboard integrated amd vga sadly not useable for yours)
some ppl solved it by setting AA to "use application settings" in CCC
(viewtopic.php?f=4&t=19355)
also i'd like to ask if you tried to play Brink and how it ran ( as it is a OGL game) - Crysis2 and Witcher2 are DX games...
then there should be a 11.6 very soon (Gigabyte already issued an Oem 11.6 RC2 one for a mainboard integrated amd vga sadly not useable for yours)
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: hard lockups when playing HnH
In case NumLock is dead too then windows went *poof*, it's a hardware or driver issue since H&H shouldn't be able to freeze your rig.
Maybe a Sandy Bridge issue, that is what you get when you buy from a company who knopwingly ships faulty products.
Maybe a Sandy Bridge issue, that is what you get when you buy from a company who knopwingly ships faulty products.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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sthalik
- Posts: 12
- Joined: Mon May 30, 2011 5:48 am
Re: hard lockups when playing HnH
The one-liner doesn't help either, the game crashes just the same.
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arveenealtaccount
- Posts: 7
- Joined: Wed Jul 27, 2011 9:33 pm
Re: hard lockups when playing HnH
I get this same exact issue. Running an i7-920, 12GB of RAM, and a Radeon HD 6950 running Win7 64-bit Ultimate. The mouse cursor doubles in size and whatever sound is playing repeats over and over.sthalik wrote:Hey,
I have a pretty neat rig set up (i7 2600-K, 8 GB of RAM, Radeon HD 6970) with adequate cooling. Yet, randomly, every now and then playing the game causes the PC to just hang. I've played games that are actually resource-intensive (Crysis 2 or The Witcher 2 comes to mind), yet none of these cause such symptoms. My OS is Windows 7 64-bit Ultimate SP1, Catalyst drivers are up to date, even installed latest hotfixes out of desperation.
When the lockup occurs, the sound buffer content repeats itself over and over and neither Numlock nor the mouse cursor responds. Strangely enough, the cursor becomes double its size during the hang. I don't get any crashdumps, nor is there a black screen.
Oh, and I'm using latest Ender's client.
I have played Brink with no problems at all. AA setting is set to that currently.borka wrote:@sthalik
some ppl solved it by setting AA to "use application settings" in CCC
also i'd like to ask if you tried to play Brink and how it ran ( as it is a OGL game) - Crysis2 and Witcher2 are DX games...
then there should be a 11.6 very soon (Gigabyte already issued an Oem 11.6 RC2 one for a mainboard integrated amd vga sadly not useable for yours)