Game Client modified by Ender
Moderator: Phades
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Grable
- Posts: 885
- Joined: Mon Feb 14, 2011 8:03 am
Re: Game Client modified by Ender
There was an update? Any info?
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Game Client modified by Ender
New version available through updater, update archive and full download at MediaFire. Changes:
- moved count number on item (leafs eaten, etc.) to upper-left corner. (was released a bit earlier as almost silent update)
- changed kin group colors
- made possible dragging item from inventory into wiki browser to open search for item name
- made possible to hotkey items from inventory + some minor changes on how hotkeys are displayed
- made minimap to remember it's position and size
Last edited by EnderWiggin on Sun Jun 05, 2011 10:28 am, edited 1 time in total.
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Game Client modified by Ender
Can you remember position of Inventory window? This was an old feature Pacho had, was very nice.
Love this new update. Changes to color of kin list = BEAUTIFUL!!!!
Few things to ask for next change:
Automatically turn on CA when logging in( same with tracking) via toggle in options or 'Extended' menu.
Some 'simple' form for scents and HFs/Smoke and other things like that sometimes cause lag (scents especially) that doens't have that 'special effect' part, or doesn't show it. Maybe just colors the footprint itself.
Love this new update. Changes to color of kin list = BEAUTIFUL!!!!
Few things to ask for next change:
Automatically turn on CA when logging in( same with tracking) via toggle in options or 'Extended' menu.
Some 'simple' form for scents and HFs/Smoke and other things like that sometimes cause lag (scents especially) that doens't have that 'special effect' part, or doesn't show it. Maybe just colors the footprint itself.
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Game Client modified by Ender
Oh, forgot to mention kin groups recoloring. Fixed.
As for the inventory position - it's on my list for a long time, but I'm too lkazy
well... will try to force myself to do this for next update
As for the inventory position - it's on my list for a long time, but I'm too lkazy
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Game Client modified by Ender
EnderWiggin wrote:Oh, forgot to mention kin groups recoloring. Fixed.
As for the inventory position - it's on my list for a long time, but I'm too lkazywell... will try to force myself to do this for next update
Heh, just thought it would be easy because of minimap change so I figured I'd say it.
(Could be completely different though since you did the minimap and not the inventory)
Something else that would be cool if possible is a 'lock' on inventory (and/or inventory items) like on hotkey bar (Can't move anything from when locked), same with equips.
EDIT:
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Tested party colors, the first green is still kinda bad. Much more tolerable, but still too bright, pops out at you.
All the colors you changed other than green, are so, fucking good, that calm blue, that steel blue, that mint green. Holy shit.
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Pellenor
- Posts: 21
- Joined: Wed Aug 25, 2010 10:50 am
Re: Game Client modified by Ender
Ok, I tried your way, and it still can't find the game. Now it says can't find -xms256M
I am really a noob at this ><
Edit: NVM, got it working. Just a small typo in the game folder.
I am really a noob at this ><
Edit: NVM, got it working. Just a small typo in the game folder.
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marvi
- Posts: 138
- Joined: Thu Feb 18, 2010 3:41 pm
Re: Game Client modified by Ender
The latest client version crashes if you put any item to a barter stand.
Exception in thread "Haven UI thread" java.lang.AbstractMethodError
at haven.Item.dropon(Item.java:288)
at haven.Item.dropon(Item.java:283)
at haven.Item.dropon(Item.java:283)
at haven.Item.mousedown(Item.java:352)
at haven.UI.mousedown(UI.java:318)
at haven.HavenPanel.dispatch(HavenPanel.java:346)
at haven.HavenPanel.run(HavenPanel.java:398)
at java.lang.Thread.run(Unknown Source)
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Game Client modified by Ender
new version available through updater and update archive at mediaFire. Changes:
- fixed crash when dropping item to Barter Stand
- made Inventory, Equipment, Kin, Character Sheet and Cupboard windows remember their position.
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mvgulik
- Posts: 4088
- Joined: Fri May 21, 2010 2:29 am
Re: Game Client modified by Ender
* Wonders if Ender still manages to play the game with a update turnover rate like this. * 
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Butko
- Posts: 542
- Joined: Tue Sep 07, 2010 10:05 am
Re: Game Client modified by Ender
EnderWiggin wrote:new version available through updater and update archive at mediaFire. Changes:
- fixed crash when dropping item to Barter Stand
- made Inventory, Equipment, Kin, Character Sheet and Cupboard windows remember their position.
Can I worship you? This was the feature I was waiting for so loooooooooooooooong time to someone finaly implement it.... thank you very much, good work!