The bicycle

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: The bicycle

Post by Jackard »

Granger wrote:How do you open the storage compartment then?
Leftclick board
Rightclick cargo

for all vehicles

pretty simple
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
User avatar
Manson
Posts: 162
Joined: Mon Aug 10, 2009 5:11 am
Location: Autism, Texas

Re: The bicycle

Post by Manson »

Jackard wrote:
LordJorge wrote:It's less complicated to implement
how
I think he means that bicycles don't have AI?
User avatar
Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: The bicycle

Post by Jackard »

thats not really important though
User avatar
Onionfighter
Posts: 2957
Joined: Sat May 30, 2009 8:45 am
Location: Mordor

Re: The bicycle

Post by Onionfighter »

Jackard wrote:
Granger wrote:How do you open the storage compartment then?
Leftclick board
Rightclick cargo

for all vehicles

pretty simple
That sounds pretty good.
Cheerleader
User avatar
DatOneGuy
Posts: 5553
Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: The bicycle

Post by DatOneGuy »

Jackard wrote:
Granger wrote:How do you open the storage compartment then?
Leftclick board
Rightclick cargo

for all vehicles

pretty simple
I'm so jealous.
Do you rightclick a horse's butt for cargo :?: :?:
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
User avatar
Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: The bicycle

Post by Jackard »

or equip barding/saddlebags if you prefer
User avatar
Windforce
Posts: 846
Joined: Fri Jul 16, 2010 1:58 pm
Location: City of Bevelle

Re: The bicycle

Post by Windforce »

Bicycle -> offroad travel > stone/pothole > crash into tree > [New Character]
Lilith Ravenclaw
Lawspeaker - City of Bevelle (World 3)
User avatar
ElGato
Posts: 1945
Joined: Tue Nov 10, 2009 2:10 am

Re: The bicycle

Post by ElGato »

Windforce wrote:Bicycle -> offroad travel > stone/pothole > crash into tree > [New Character]
haha there would be so many threads
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
User avatar
MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: The bicycle

Post by MagicManICT »

ElGato wrote:
Windforce wrote:Bicycle -> offroad travel > stone/pothole > crash into tree > [New Character]
haha there would be so many threads
And then the bicycle helmet was invented.

Other than that, wasn't the bicycle invented in the 19th century, not the 9th?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
kario
Posts: 39
Joined: Sat Aug 21, 2010 6:44 pm

Re: The bicycle

Post by kario »

HEY! wasn't this my idea in some other thread?

Return to “Critique & Ideas”