Pretty sure this has been suggested before, but Jorb's mega post reminded me of it.
Movable furnature that must be built in a cabin (not outside, in a cellar or cave or mine) maybe make it use wood, linen cloth and wool etc.
Using it makes your avatar tuck in for a nap.
While napping you regain stamina and SHP much quicker than normal.
While napping with a bandage on, you get a multiplier to your HHP regen that the bandage does.
Logging out while napping causes you to gain regen bonuses while logged out (maybe calculate it when you log back on?)
While you can carry beds around like other furnature, they shouldn't function outside IMO purely for aesthetic reasons.
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Peter
- Posts: 1491
- Joined: Thu Jun 04, 2009 3:36 am
Re: Beds
If you log out from a bed, you restore HHP slower- but if you log out for several hours you'll almost certainly be better by the time you log on.
Yes, in houses, but I don't see why it couldn't work in cellars, too.
I imagine that some players might build hospitals where they put people up with gauze and such in exchange for small goods.
Yes, in houses, but I don't see why it couldn't work in cellars, too.
I imagine that some players might build hospitals where they put people up with gauze and such in exchange for small goods.
Surprise.
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Beds
One thing I was thinking was that currently gauzes are limited to healing 10HHP before you need a new bandage.
Potentially you could have people stay logged in when in bed and allow people with the first aid (or a new skill) to check their bandages / redress the wounds while the damaged party sleeps...
Potentially you could have people stay logged in when in bed and allow people with the first aid (or a new skill) to check their bandages / redress the wounds while the damaged party sleeps...