Camping 24h around b ram makes it... boring. 8h is simply not enough, some ppl need to sleep sometimes
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Koru
- Posts: 344
- Joined: Sat Aug 07, 2010 11:06 am
Battering ram improvement
I didn't think about all advantages and disadvantages of my idea, but who cares
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Camping 24h around b ram makes it... boring. 8h is simply not enough, some ppl need to sleep sometimes
. I was thinking about 24h of drying ram, but indestructible for 16h.
Camping 24h around b ram makes it... boring. 8h is simply not enough, some ppl need to sleep sometimes
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Battering ram improvement
Wouldn't mind that.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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novaalpha
- Posts: 1490
- Joined: Sun Dec 26, 2010 11:42 pm
- Location: Sparta
Re: Battering ram improvement
Sometime ago I suggested that rams should be destructible only when dried, but the idea wasn't too popular. This seems like an interesting compromise though.
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sabinati
- Posts: 15527
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- Location: View active topics
Re: Battering ram improvement
seems like there should be a way to tell how much time before it's destructible, other than that it seems alright i guess
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Windforce
- Posts: 846
- Joined: Fri Jul 16, 2010 1:58 pm
- Location: City of Bevelle
Re: Battering ram improvement
Still waiting for Jorb to give us Trebuchets...
Lilith Ravenclaw
Lawspeaker - City of Bevelle (World 3)
Lawspeaker - City of Bevelle (World 3)
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Battering ram improvement
Build a wall around your ram, and then you won't have to worry about it getting destroyed. The other guys will have to break your wall first.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Potjeh
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MagicManICT
- Posts: 18435
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Re: Battering ram improvement
How are they going to idol jump to it? Put a xroad at the corner of the wall and travel until they jump the wall?Potjeh wrote:Nope, they'll idol jump to it.
Meant to mention in previous post:
I like the indestructible for a time idea, but not everyone is on the same time. It's the same risk of not having anyone logged in watching the village 24/7 except a ram is a lot cheaper than the losses faced by getting a village raided.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Battering ram improvement
Sounds like a good idea to me.
NoMagicManICT wrote:How are they going to idol jump to it? Put a xroad at the corner of the wall and travel until they jump the wall?Potjeh wrote:Nope, they'll idol jump to it.
Time isn't a factor. You still have 24 hours to notice the ram before it becomes movable, and then all you need is:Meant to mention in previous post:
I like the indestructible for a time idea, but not everyone is on the same time. It's the same risk of not having anyone logged in watching the village 24/7 except a ram is a lot cheaper than the losses faced by getting a village raided.
sabinati wrote:a way to tell how much time before it's destructible
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Sarchi
- Posts: 2517
- Joined: Sat Jun 12, 2010 1:14 am
- Location: 109, -37
Re: Battering ram improvement
MagicManICT wrote:Build a wall around your ram, and then you won't have to worry about it getting destroyed. The other guys will have to break your wall first.

Next day:

Derp.