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galopagogo
- Posts: 54
- Joined: Sat Apr 23, 2011 5:32 am
Building and placing an idol for trading
So obviously village idols are very important for trading, but how have you placed them? Are they palisaded into a little corner by themselves? Do you have signposts next to it for teleporting to certain areas like right outside of the village? Explain your layout and reasoning and maybe include a picture.
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Building and placing an idol for trading
If you're going to be trading with some questionable fellows then either just port to them, or make sure the area around your idol is palisaded. It's pretty simple really.
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Building and placing an idol for trading
In center. Palisade it in if you trade a lot.
In essence you shouldn't be palisade trading once you get past a certain point in the game, so whatevs.
In essence you shouldn't be palisade trading once you get past a certain point in the game, so whatevs.
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trondaron
- Posts: 78
- Joined: Mon Apr 04, 2011 5:31 pm
Re: Building and placing an idol for trading
Can you expand on this please? I'm curious. Does it mean once our village is strong enough we shouldn't need a palisade around the idol for trading?DatOneGuy wrote:In essence you shouldn't be palisade trading once you get past a certain point in the game, so whatevs.
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Building and placing an idol for trading
Crossroads to outside your place, give them to friends to trade. Once you get big enough and have the wine output for it.
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trondaron
- Posts: 78
- Joined: Mon Apr 04, 2011 5:31 pm
Re: Building and placing an idol for trading
You're referring to repeat trade partners, right one. Guess we haven't progressed far enough to consistently trade items.DatOneGuy wrote:Crossroads to outside your place, give them to friends to trade. Once you get big enough and have the wine output for it.
Thank you!