I recall there have been plans for a revision of it but it was said that it is still unknown of when it will be implemented. I have some minor suggestions on how to balance the current and can possible try to create a new system as well as run through for game-breaking loopholes. Is a new system already planed or is it still open for suggestion?
Also has the same been planned for the current system of village warfare? I have searched through some suggestions in regards to the subject already.
-
Patchouli_Knowledge
- Posts: 2248
- Joined: Mon Jun 20, 2011 1:57 am
Development Discussion: Current Topic, combat damage
Last edited by Patchouli_Knowledge on Tue Jun 21, 2011 7:50 pm, edited 1 time in total.

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
-
RJT
- Posts: 1186
- Joined: Sun Jan 30, 2011 11:14 pm
Re: Development Question
burgingham wrote:Which system?
[8:21:56 PM] Ravian: We didn't run
[8:22:04 PM] Ravian: We left in the other direction
http://strawpoll.me/6822558
Stand against tyranny, Brothers and sisters. Rise!
[8:22:04 PM] Ravian: We left in the other direction
http://strawpoll.me/6822558
Stand against tyranny, Brothers and sisters. Rise!
-
NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
-
Patchouli_Knowledge
- Posts: 2248
- Joined: Mon Jun 20, 2011 1:57 am
Re: Development Question
I was referring to the combat system but I ended up deleting the word combat from the title without changing the content of this post.

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
-
Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Development Question
What's wrong with the combat system? Err, I mean the core of it, everyone knows that UA/melee disbalance needs fixing and skill raising could use some work (but that's kind of out of scope of the combat system itself).
-
Patchouli_Knowledge
- Posts: 2248
- Joined: Mon Jun 20, 2011 1:57 am
Re: Development Question
The village war system is the one that is more in need of revamping.
The reason why I mentioned the combat system is because there is a hearsay of replacing it and was curious of it. Albeit if not needed, I am curious of any current fixing of the current one taking place where none of the 3 combat category, Unarmed, Melee, and Marksman becomes obsolete.
The reason why I mentioned the combat system is because there is a hearsay of replacing it and was curious of it. Albeit if not needed, I am curious of any current fixing of the current one taking place where none of the 3 combat category, Unarmed, Melee, and Marksman becomes obsolete.

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
-
Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Development Question
You're right, the sieges need a complete overhaul, but that's a completely different system.
Combat system just means the core combat mechanics - offence and defence meters, advantage, IP and the manipulation of those with moves and manoeuvres - and I don't really see anything wrong with those. Well, the specific moves and manoeuvres could user some rebalancing to make melee actually viable, but the core of the system is sound and I think it should stay as it is.
I don't know where you heard they're gonna change it, I haven't heard anything.
Combat system just means the core combat mechanics - offence and defence meters, advantage, IP and the manipulation of those with moves and manoeuvres - and I don't really see anything wrong with those. Well, the specific moves and manoeuvres could user some rebalancing to make melee actually viable, but the core of the system is sound and I think it should stay as it is.
I don't know where you heard they're gonna change it, I haven't heard anything.
-
NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
Re: Development Question
Melee's fine if you use it right, but it's best for
defence, not really too great on offense unless
you use it in a certain way with a few little
tricks.
defence, not really too great on offense unless
you use it in a certain way with a few little
tricks.


-
novaalpha
- Posts: 1490
- Joined: Sun Dec 26, 2010 11:42 pm
- Location: Sparta
Re: Development Question
Ranger Bows above certain Q are OP.Potjeh wrote:What's wrong with the combat system?