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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Sevenless' Guide for Beginning Players ~Under Constructi
Fucking awesome.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Projeear
- Posts: 950
- Joined: Tue Jan 11, 2011 2:02 am
- Location: Jolly ol' England
Re: Sevenless' Guide for Beginning Players ~Under Constructi
I've been playing since mid-World 3... and I learned quite a bit from this. Especially trees, I've never actually gotten around to that before. Elms are fastest in broadleaf, eh? Thanks!
And thanks for linking to my guide.
And thanks for linking to my guide.
Grand Walker of World 1 (w1).
Ex-Lawspeaker of New London, Deadwood and New Deadwood (w3).
Witness of the World 4 Great Explosion (w4).
Ex-Lawspeaker of Gregminster (w5).
Ex-Lawspeaker of Laketown (w6).
Squatter and Rebuilder of Templus Pacis (w6).
Hermit thereafter.
Lawspeaker of Tachbrookshire (Hafen 2)
Ex-Lawspeaker of New London, Deadwood and New Deadwood (w3).
Witness of the World 4 Great Explosion (w4).
Ex-Lawspeaker of Gregminster (w5).
Ex-Lawspeaker of Laketown (w6).
Squatter and Rebuilder of Templus Pacis (w6).
Hermit thereafter.
Lawspeaker of Tachbrookshire (Hafen 2)
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GreenScape
- Posts: 554
- Joined: Thu Sep 16, 2010 2:39 pm
- Location: Ukraine, Kyiv
Re: Sevenless' Guide for Beginning Players ~Under Constructi
This is completely awesome guide! 
I hate you! Yes, you!
How does it matter when you die? Today? In hundred years? What will be left of you after millennia?
How does it matter when you die? Today? In hundred years? What will be left of you after millennia?
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martenx
- Posts: 772
- Joined: Fri Jul 09, 2010 7:05 am
- Location: Netherlands
Re: Sevenless' Guide for Beginning Players ~Under Constructi
I play now for 2-3 years and I readed your guide ITS PERFECT.
nice done!
nice done!
Bottleneck-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Sevenless' Guide for Beginning Players ~Under Constructi
I'm not sure if you mention charter stones anywhere in here. (I did a text search on the first page and nothing found.) Unless the person knows who's charter stone they're spawning at, it would probably be a good idea to just spawn in the wilderness. Yeah, it's random, but that 'friendly looking' charter stone might just be a huge trap... like one to a village named "Tutorial".
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Sevenless' Guide for Beginning Players ~Under Constructi
Sevenless, I just had a thought.
Actually, this goes out to everyone that signs up for the wiki. It might even make a better way to set up a trading post!!
Each person gets a "User Page" where they can do whatever they want with. You can create sub pages and all sorts of other things. The user pages aren't publicly editable. (You might be able to set permissions, though.) A person will need to know how to or be willing to learn how to edit wiki pages, though. The formatting can be... cumbersome. Few people get ridiculed for using a plain text page, though.
Actually, this goes out to everyone that signs up for the wiki. It might even make a better way to set up a trading post!!
Each person gets a "User Page" where they can do whatever they want with. You can create sub pages and all sorts of other things. The user pages aren't publicly editable. (You might be able to set permissions, though.) A person will need to know how to or be willing to learn how to edit wiki pages, though. The formatting can be... cumbersome. Few people get ridiculed for using a plain text page, though.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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TheTylerLee
- Posts: 1604
- Joined: Thu Jul 21, 2011 6:00 am
Re: Sevenless' Guide for Beginning Players ~Under Constructi
nice guide, are you still updating it ?
Discord: XiliX#2791
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vergondc
- Posts: 72
- Joined: Tue Mar 22, 2011 10:47 am
Re: Sevenless' Guide for Beginning Players ~Under Constructi
Last i heard, sevenless quit the game 1 month ago.
A Lazy Guys' Trading Post
viewtopic.php?f=26&t=19824&p=234756#p234756
viewtopic.php?f=26&t=19824&p=234756#p234756
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Sevenless' Guide for Beginning Players ~Under Constructi
Sevenless in Brisbane CA thread:

I was thinking of moving on for the past month or so. The game gets stale in the end I've found. I'm not sure if I'll be back.
A loss for the communityAs for motivation... the game is too topsy turvy for me. I'm bipolar, and the stress of raids overall makes for a bad playing experience I've found. I need a more stable game than this, and the fact that the amount you risk losing increases constantly doesn't help.
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Sevenless' Guide for Beginning Players ~Under Constructi
Agreed.borka wrote: A loss for the community
I had avoided putting this on the wiki because he had said he'd rather have it posted here. However, since he decided he doesn't want to continue playing, there is no real way of keeping it updated other than annoying the mods with it. For now (and the foreseeable future) there isn't any need to change anything. However, once updates start occurring again, things will change and it will need to be updated on a regular basis. So, I think this will need to go on the wiki unless the mods want to keep it updated.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.