remove sleepers - curios quality

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BruThoL
Posts: 392
Joined: Tue Feb 15, 2011 11:01 pm

remove sleepers - curios quality

Post by BruThoL »

Yop,

We have some always offline players, sleeping in our village.
Is there a way to remove them?

Ah and another question : How quality affect curiosity?
Let say I have a q10 curios giving 700LP on 20h, how much will give the same curios q40 ? (a formula would be appreciated) :)
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barracuda546
Posts: 941
Joined: Sun Jul 25, 2010 12:58 am

Re: remove sleepers - curios quality

Post by barracuda546 »

Destroy the beds and claim the area they were sleeping on.

base*sqrt(Q/10)
"If you want to go quickly, go alone. If you want to go far, go together."
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: remove sleepers - curios quality

Post by MagicManICT »

BruThoL wrote:
Ah and another question : How quality affect curiosity?
Let say I have a q10 curios giving 700LP on 20h, how much will give the same curios q40 ? (a formula would be appreciated) :)
Quality is calculated like this: Base * sqrt ( Quality / 10 ) Therefore, a q40 item is 2x as good as a q10 item, etc.

More information on quality here: http://ringofbrodgar.com/wiki/Quality
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
BruThoL
Posts: 392
Joined: Tue Feb 15, 2011 11:01 pm

Re: remove sleepers - curios quality

Post by BruThoL »

Thanks guys!
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cloakblade
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Re: remove sleepers - curios quality

Post by cloakblade »

barracuda546 wrote:Destroy the beds and claim the area they were sleeping on.
You don't need to claim it. Destroying the beds will work fine. You're thinking of forced random spawns and Hearthfires.
A.K.A. Suddo
ttttt
Posts: 187
Joined: Wed Feb 09, 2011 10:48 pm

Re: remove sleepers - curios quality

Post by ttttt »

Whats sqrt?? Is it square root?
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MagicManICT
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Joined: Tue Aug 17, 2010 1:47 am

Re: remove sleepers - curios quality

Post by MagicManICT »

ttttt wrote:Whats sqrt?? Is it square root?
Yes. It's an abbreviation commonly used in programming.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.

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