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Potjeh
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Re: Vault question on Legality.
I'm Bosnian, finding legal loopholes is a rite of passage in my culture.
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sabinati
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Re: Vault question on Legality.
in soviet russia, loophole find you
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DatOneGuy
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Re: Vault question on Legality.
Best current solution.Potjeh wrote:My idea is island vault with ram space filled up with strongboxes. They are technically breakable by hand (not that anyone has that str right now) so it should be legal.
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Potjeh
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Re: Vault question on Legality.
Even with enough str to break them getting through strong boxes is a bitch. Just imagine building a spiral around your vault using statues and filling it up with strongboxes so that ram can't fit but it's technically possible to handbash to the end. Encase it all in brick wall so they need ram to get started, of course in such a way that they first must break some strongboxes to build the ram.
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DatOneGuy
- Posts: 5553
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- Location: I'm in Miami, trick.
Re: Vault question on Legality.
This can be done, and there is another solution that works anywhere (not just islands).Potjeh wrote:Even with enough str to break them getting through strong boxes is a bitch. Just imagine building a spiral around your vault using statues and filling it up with strongboxes so that ram can't fit but it's technically possible to handbash to the end. Encase it all in brick wall so they need ram to get started, of course in such a way that they first must break some strongboxes to build the ram.
The funny thing is if you check daily it's not a problem even if they DO break them.
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Potjeh
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Re: Vault question on Legality.
Another neat thing would be replacing every 3rd of 4th strongbox with a brick cornerpost and leaving enough room before them to build a ram (but still have it impossible to go with the ram beyond the broken brick. You could make it, using very little space compared to traditional brick layers, to take like 50 rams to get to the chewy centre of your vault.
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Patchouli_Knowledge
- Posts: 2248
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Re: Vault question on Legality.
The matter does still stand that a perpetrator can simply not do anything within such a vault and get away with the crime. Using he proper siege technique, they will not be able to summon the perpetrator because the scent, including murder, has worn off, and this is assuming that the attacks are allowed to push forward. The only way to be able to penetrate the vault on time is through bug usage. Pretty much such a vault is a hard counter to rangers, summonings, and scent, negating any form of retribution for a criminal's act.
Furthermore, there is one method that is much more cost efficient than the strongbox idea and requires much less time due to the amount of steel needed to manufacturer.
Furthermore, there is one method that is much more cost efficient than the strongbox idea and requires much less time due to the amount of steel needed to manufacturer.

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
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Potjeh
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Sevenless
- Posts: 7704
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- Location: Canada
Re: Vault question on Legality.
Unfortunately: "All is fair in love and war" - Francis Edward Smedleysabinati wrote:trying to keep the letter of the law while violating the spirit of it, ftw
It's not worth pretending I'm the smartest person here. Other people will come up with these ideas too. It's really whether or not people choose to implement them. Especially considering the effort required by them. As for me? I don't use em, I just like coming up with designs for them. At least if we discuss these designs jorb/loftar might read about them and consider changing mechanics if we discover something game breaking enough.
One idea that I heard of that was rather neat was the Mansion vault. Build a Stone Mansion, village claim and personal claim. Next build a cellar, place 1 bed and a ranger alt's HF down there. Build a strongbox on top of the cellar door.
For the first entry, use the ranger alt to summon the char in question into the vault. Build HF. Then use village port to get out, hearth to get in. The bed is a backup in case you accidentally run out of wine/beer. Since brick bashing doesn't work, it's unlikely anyone will be rushing the STR required to bash that building. Easy to banner/statue the small area so that they're forced to build an unwalled ram if they want to even try to get in.
Voila. Cheapo vault that should be safe for at least another couple months. Also completely impenetrable to wall hopping bugs.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Vault question on Legality.
I wish I could just hide my hearth in an egg in a duck in a hare in a chest under oak on a magical island.