-
WarpedWiseMan
- Posts: 1059
- Joined: Fri Jun 25, 2010 8:34 pm
- Location: A throne.
Re: Vault question on Legality.
I wish this game wasn't so broken.
-Avatar by SacreDoombtaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.
-
DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Vault question on Legality.
Ram house, win.Sevenless wrote:Unfortunately: "All is fair in love and war" - Francis Edward Smedleysabinati wrote:trying to keep the letter of the law while violating the spirit of it, ftw
It's not worth pretending I'm the smartest person here. Other people will come up with these ideas too. It's really whether or not people choose to implement them. Especially considering the effort required by them. As for me? I don't use em, I just like coming up with designs for them. At least if we discuss these designs jorb/loftar might read about them and consider changing mechanics if we discover something game breaking enough.
One idea that I heard of that was rather neat was the Mansion vault. Build a Stone Mansion, village claim and personal claim. Next build a cellar, place 1 bed and a ranger alt's HF down there. Build a strongbox on top of the cellar door.
For the first entry, use the ranger alt to summon the char in question into the vault. Build HF. Then use village port to get out, hearth to get in. The bed is a backup in case you accidentally run out of wine/beer. Since brick bashing doesn't work, it's unlikely anyone will be rushing the STR required to bash that building. Easy to banner/statue the small area so that they're forced to build an unwalled ram if they want to even try to get in.
Voila. Cheapo vault that should be safe for at least another couple months. Also completely impenetrable to wall hopping bugs.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
boshaw
- Posts: 1612
- Joined: Tue Jun 01, 2010 10:22 pm
Re: Vault question on Legality.
What if they spend hours upon hours doing bed hop through the null tilesSevenless wrote: Also completely impenetrable to wall hopping bugs.
i realize it would take hours upon hours but i assume the people in question really want the vault users dead
-
Saphireking65
- Posts: 856
- Joined: Tue Feb 22, 2011 5:35 pm
- Location: Stormwind
Re: Vault question on Legality.
Banners around house, unrammable. You would need someone to bash it.DatOneGuy wrote:Ram house, win.
Jackard wrote:fucking wizardsSotsa wrote:I'm sad to see a wizard has shrunk your cabin and put it in a bottle.
better luck next time.
-
Koru
- Posts: 344
- Joined: Sat Aug 07, 2010 11:06 am
Re: Vault question on Legality.
Then I'll use bot for massive str, destroy one strongbox, and... build brick cornerpost. I understand that in this case vault would be illegal, right?Potjeh wrote:My idea is island vault with ram space filled up with strongboxes. They are technically breakable by hand (not that anyone has that str right now) so it should be legal.
-
Saphireking65
- Posts: 856
- Joined: Tue Feb 22, 2011 5:35 pm
- Location: Stormwind
Re: Vault question on Legality.
Hmmm, he brings up a good point. Would forcing a vault to become illegal warrant the destruction of those inside? Or will the griefer be the one to take the blame of creating an illegal hearth vault?Koru wrote:Then I'll use bot for massive str, destroy one strongbox, and... build brick cornerpost. I understand that in this case vault would be illegal, right?Potjeh wrote:My idea is island vault with ram space filled up with strongboxes. They are technically breakable by hand (not that anyone has that str right now) so it should be legal.
Jackard wrote:fucking wizardsSotsa wrote:I'm sad to see a wizard has shrunk your cabin and put it in a bottle.
better luck next time.
-
Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Vault question on Legality.
Does it matter who made the vault impenetrable? If you have your vault built in such a way to allow that to even happen than in the end it is your own fault and deserves being nuked to nothing.
-
novaalpha
- Posts: 1490
- Joined: Sun Dec 26, 2010 11:42 pm
- Location: Sparta
Re: Vault question on Legality.
If devs really cared about any of this insignificant crap, you'd think either jorb or loftar would post in this thread with definite answers.
-
DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Vault question on Legality.
They don't need to, why make the rule so definitive for those that are attempting brinksmanship? Just let them try, fuck up, and get nuked.
The only problem I see is people doing the brick on islands to make something nukable, that seems iffy to me.
Also the house is totally still smashable, so not a big deal, just needs a lot of STR.
The only problem I see is people doing the brick on islands to make something nukable, that seems iffy to me.
Also the house is totally still smashable, so not a big deal, just needs a lot of STR.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
Patchouli_Knowledge
- Posts: 2248
- Joined: Mon Jun 20, 2011 1:57 am
Re: Vault question on Legality.
Is loftar the only one I need to talk to in regards to a game-breaking exploit? I may have found a way to make an impenetrable low-tech village that still follows the rules in regards to battering rams. Furthermore it is invulnerable to the loophole of creating a brick-wall to invalidate a defense.

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.