Daji's Graphic mod V.1.00

Forum for alternative clients, mods & discussions on the same.

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Daji
Posts: 321
Joined: Tue Jan 18, 2011 9:32 pm
Location: I'm a wizard!

Re: Daji Graphic mod - File on 1st page

Post by Daji »

Butko wrote:When we can get new smelter, kiln and that stuff for download?
Right's now, I update the files
Gray wrote:I dont know if this is much to ask but can you try to keep the objects realistic?
Example: If a jar is solely made with clay it should have a clay lid instead of cork.
If a bucket is solely made with wood it shouldnt have metal parts so on...
Well, I'm ok with your statement, but for me it's just ideas of things then "realistic" items, I know it's a lazy answer, but I like my item like this and I won't surelly redo them

new stuff tonight
New ore icons (less painfull for the eye)
Sand, Peapie, Muffins, Pumpkin bread
Bark, Spring Stew, Blueberries Pie, Pumpkin Flesh, and Pumpkin pie
Image
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jrdimpfl
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Re: Daji Graphic mod - File on 1st page

Post by jrdimpfl »

Hooray for the pinecone-looking ore and the road cone-looking pumpkin flesh! ;D Kidding.
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Radenk
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Re: Daji Graphic mod - File on 1st page

Post by Radenk »

Great stuff, as always.

Although I think the doughs from the new bakery goods are missing.
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Jackard
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Re: Daji Graphic mod - File on 1st page

Post by Jackard »

Daji wrote:New ore icons (less painfull for the eye)
Image
heh i thought the first one was a pinecone

nice icons
Butko
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Re: Daji Graphic mod - File on 1st page

Post by Butko »

When we can download new update?
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Daji
Posts: 321
Joined: Tue Jan 18, 2011 9:32 pm
Location: I'm a wizard!

Re: Daji Graphic mod - File on 1st page

Post by Daji »

Butko wrote:When we can download new update?
Daji wrote:Right's now, I update the files
Butko
Posts: 542
Joined: Tue Sep 07, 2010 10:05 am

Re: Daji Graphic mod - File on 1st page

Post by Butko »

Daji wrote:
Butko wrote:When we can download new update?
Daji wrote:Right's now, I update the files
<3
Butko
Posts: 542
Joined: Tue Sep 07, 2010 10:05 am

Re: Daji Graphic mod - File on 1st page

Post by Butko »

Was thinking some better tile GFX. Grass tiles can have some actual grass out. What u think Daji?
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jrdimpfl
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Re: Daji Graphic mod - File on 1st page

Post by jrdimpfl »

Wish I knew exactly where the in-game tiles are located, I'd like to edit those too
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Butko
Posts: 542
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Re: Daji Graphic mod - File on 1st page

Post by Butko »

jrdimpfl wrote:Wish I knew exactly where the in-game tiles are located, I'd like to edit those too
res/gfx/tiles/... if you unpack gfx.

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