Summoning time

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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novaalpha
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Summoning time

Post by novaalpha »

Summoning someone with scent should take 15~ seconds instead of being instant.

This will in no way hurt ranging - the true purpose of scents, but will prevent and/or make less attractive various dirty tricks that are performed using scents currently.
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DatOneGuy
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Re: Summoning time

Post by DatOneGuy »

Doesn't do much to ranging or the tricks at all.

Tricks need to be fixed not this silly catch all.
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barracuda546
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Re: Summoning time

Post by barracuda546 »

novaalpha wrote:Summoning someone with scent should take 15~ seconds instead of being instant.

This will in no way hurt ranging - the true purpose of scents, but will prevent and/or make less attractive various dirty tricks that are performed using scents currently.
+1
"If you want to go quickly, go alone. If you want to go far, go together."
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cobaltjones
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Re: Summoning time

Post by cobaltjones »

What sort of tricks are used using scents? Why would a 15 second wait have any effect on these tricks?
Butko
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Re: Summoning time

Post by Butko »

novaalpha wrote:Summoning someone with scent should take 15~ seconds instead of being instant.

This will in no way hurt ranging - the true purpose of scents, but will prevent and/or make less attractive various dirty tricks that are performed using scents currently.
No. Stupid idea. If you are abusing bugs that you mentioned as dirty tricks report them and stop crying. Tracking is working as intended.
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burgingham
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Re: Summoning time

Post by burgingham »

novaalpha wrote:Summoning someone with scent should take 15~ seconds instead of being instant.

This will in no way hurt ranging - the true purpose of scents, but will prevent and/or make less attractive various dirty tricks that are performed using scents currently.
Agreed. Summoning is abused way too much right now, that needs to be fixed. Maybe there is a better fix though since this is not preventing all the tricks being used.


Has been reported many times though btw.
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cobaltjones
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Re: Summoning time

Post by cobaltjones »

In what instances where summoning is abused will a 15 second wait make any sort of difference though? I don't get how this helps at all.
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burgingham
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Re: Summoning time

Post by burgingham »

Summoning in armies at enemy places.
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cobaltjones
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Re: Summoning time

Post by cobaltjones »

I guess if you were summoning dozens of guys then yeah it would make a difference, didn't really think about that. Still kind of dumb to put a bandaid on the problem that can easily be worked around. Have each summoned guy carry different scents and the number of people you can summon per 15 seconds grows exponentially. Would still only take a minute to amass an army of 32 starting with 2 and being organized about it.

I'm not against the particular idea, but I am against the general concept of gimping an aspect of the game to stop abuse instead of actually addressing the abuse.
Butko
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Re: Summoning time

Post by Butko »

Simple solution: you cannot summon someone on village claim, you can only destroy their HF. That would also solve summoning behind wall and shooting to death.

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