Server hardware problem

Announcements about major changes in Haven & Hearth.
User avatar
bmjclark
Posts: 4053
Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

Re: Server hardware problem

Post by bmjclark »

TheVampirate wrote:In alpha tests (I been in a few) servers can go down for months. It is part of development as much as wipes, inequalities, and everything else. As you mentioned, this is a staging ground for concepts. It is a game too, but in the end it IS alpha. If the server needs to go down for a month or two, even three, in order to progress concepts and test effectively, implement smoothly, and maintain a game that becomes more and more playable then so be it.
Problem is if they bring the server down for 2-3 months, alot of the not hardcore players will likely forget the game exists and move on =s. They would lose alot of players that way. Wiping the world and letting us play in a fresh world will no doubt get some qq threads but at least the game is still there, even if nothing gets updated. Hoping it doesnt come to that tho :S
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
User avatar
Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: Server hardware problem

Post by Kaios »

LOFTAAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
Awyn
Posts: 49
Joined: Sat Jun 04, 2011 5:06 pm

Re: Server hardware problem

Post by Awyn »

I think a server wipe now would be the best. Lik bmj said, if the server has to be down for months this game will lose a lot of players.

And I don't think it's so fun to play on a server after months just to see you're place is nuked.
User avatar
loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: Server hardware problem

Post by loftar »

Vigilance wrote:loftar, can you tell us what parts got nuked so we can prepare?
At ground level, the following macrogrids are nuked:
(5, 2), (5, 3), (5, 4), (8, -12), (9, -11), (10, -3), (-4, 5), (-9, 0) and (-12, 9). EDIT: Also (4, -9), (-2, -2) and (3, 6).
At the first cave level, the following are nuked:
(3, 7), (-6, -5), (-12, 7), (-12, 8), (-12, -2) and (-12, -3).
The other cave levels appear to be unaffected, but there may be some insides of houses that are gone as well.

Each coordinate represents a 1000x1000 tile portion of the map, where (0, 0) is the portion whose north-west corner is exactly on the ruined RoB. X and Y increase, as expected, towards the south-east.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
Grable
Posts: 885
Joined: Mon Feb 14, 2011 8:03 am

Re: Server hardware problem

Post by Grable »

Bleh, just do a reset.
User avatar
Goom
Posts: 233
Joined: Thu Jul 22, 2010 10:27 am

Re: Server hardware problem

Post by Goom »

Who will survive the apocalypse! So exciting.
User avatar
bmjclark
Posts: 4053
Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

Re: Server hardware problem

Post by bmjclark »

loftar wrote:
Vigilance wrote:loftar, can you tell us what parts got nuked so we can prepare?
At ground level, the following macrogrids are nuked:
(5, 2), (5, 3), (5, 4), (8, -12), (9, -11), (10, -3), (-4, 5), (-9, 0) and (-12, 9).
At the first cave level, the following are nuked:
(3, 7), (-6, -5), (-12, 7), (-12, 8), (-12, -2) and (-12, -3).
The other cave levels appear to be unaffected, but there may be some insides of houses that are gone as well.

Each coordinate represents a 1000x1000 tile portion of the map, where (0, 0) is the portion whose north-west corner is exactly on the ruined RoB. X and Y increase, as expected, towards the south-east.
Thanks for the info.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
User avatar
popfor
Posts: 1413
Joined: Sat Dec 25, 2010 2:14 am
Yahoo Messenger: rate me, rate me my friend
Location: E̹̙̺̬̖͈̘̭̙̘̔̈́̍͆͌̋̊̈́̀̎d̡̨̺̠̠̜̲̹͕̯̑̀͂͂̈̇̿̏͝͝g̨̙̻̼͎͖̱͔̗͙̐̅̇͗̈́̔͛̌̌͠ŷ͔̼͓̺̮̪̫̙̬̐͊̀́̊͆͝͝͝ͅ

Re: Server hardware problem

Post by popfor »

I've been waiting for W6 anyways :D Although, If i may, i suggest putting up 2 separate servers for haven, server 1 would be like world 4, and server 2 would be like world 5, just to keep everyone happy ;)

EDIT: Dejavu: viewtopic.php?f=6&t=6930
Last edited by popfor on Mon Jul 04, 2011 6:56 pm, edited 1 time in total.
Image Image
my avatar is stolen without permission
Image
#badboysclub
TheVampirate
Posts: 96
Joined: Tue Jun 14, 2011 9:07 am

Re: Server hardware problem

Post by TheVampirate »

Cause not everyone, or even most everyone would enjoy that?

It seems simple, if some people get wiped or lands get wiped, why not all?
Last edited by TheVampirate on Mon Jul 04, 2011 6:52 pm, edited 1 time in total.
User avatar
Windforce
Posts: 846
Joined: Fri Jul 16, 2010 1:58 pm
Location: City of Bevelle

Re: Server hardware problem

Post by Windforce »

popfor wrote:I've been waiting for W6 anyways :D Although, If i may, i suggest putting up 2 separate servers for haven, server 1 would be like world 4, and server 2 would be like world 5, just to keep everyone happy ;)
And who is going to pay for that........
Lilith Ravenclaw
Lawspeaker - City of Bevelle (World 3)

Return to “Announcements”