Are there are any wizards who would be so kind as to explain how to plot the data? I've got the world give map, but i'm not sure how to make the coords that were posted line up in any reasonable way.
EDIT: I rescind this request, I figured it out, i'm just a little derp today, apparently.
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Sitting_Bill
- Posts: 503
- Joined: Tue Mar 15, 2011 12:35 am
Re: Server hardware problem
As far as I know the coords Loftar gave are in 1000s of tiles from 0,0 - you can use the ruler on the map to calculate the coordinates of your village or whatever. I think thats how it works anyway.
in game character: Gunnar of Hlidarendi
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M_So
- Posts: 229
- Joined: Sun May 08, 2011 10:50 pm
Re: Server hardware problem
Well there goes half my island if that is how it is.bmjclark wrote:Impassable barriers, like the edges of the world according to loftarSitting_Bill wrote:well this is all very exciting - the nukes appear to have *just* missed my mines, if I'm doing the calculation right. Whats going to happen to the nuked areas, are they going to be just impassable barriers, or are they going to be regenerated somehow?
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Server hardware problem
Welcome to the world of alpha testing!TheVampirate wrote:I don't know how easy it would be to impliment this, but maybe for people in the nuked zones create a quick "refugee package" which would be basically a small claim you could put down with a palisade around it with house, furniture, some good food, a unique piece of equipment, and some good supplies (seeds, metals, and whatnot) to get started up again quickly.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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TheVampirate
- Posts: 96
- Joined: Tue Jun 14, 2011 9:07 am
Re: Server hardware problem
I am familiar with the world of Alpha testing, and generally in Alpha if a block of your world gets reset it doesn't get locked forever. Most alpha tests would have rolled right the hell back to the last map server or reset (in majorly developed games). I know we call this Alpha testing but is closer to an indie early beta. Alpha tends to lean to basic mechanics, visuals, and tends to rollback and reset and get modified a lot.
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sfbmod
- Posts: 46
- Joined: Fri May 20, 2011 11:02 pm
Re: Server hardware problem
Here's a map update with the affected areas, red being ground level and blue first cave level. Credit to MvGulik.
http://members.upc.nl/mvngulik/_img/map_C_3.jpg
http://members.upc.nl/mvngulik/_img/map_C_3.jpg
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Server hardware problem
Updated OP.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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mikey_way
- Posts: 29
- Joined: Thu Jun 23, 2011 8:09 pm
- Location: West Virginia
Re: Server hardware problem
bmjclark wrote:Thanks for the info.loftar wrote:At ground level, the following macrogrids are nuked:Vigilance wrote:loftar, can you tell us what parts got nuked so we can prepare?
(5, 2), (5, 3), (5, 4), (8, -12), (9, -11), (10, -3), (-4, 5), (-9, 0) and (-12, 9).
At the first cave level, the following are nuked:
(3, 7), (-6, -5), (-12, 7), (-12, 8), (-12, -2) and (-12, -3).
The other cave levels appear to be unaffected, but there may be some insides of houses that are gone as well.
Each coordinate represents a 1000x1000 tile portion of the map, where (0, 0) is the portion whose north-west corner is exactly on the ruined RoB. X and Y increase, as expected, towards the south-east.
I found the nukes stops at ground, Here they are so u guys dont have to look urselfs all day lol
http://i569.photobucket.com/albums/ss13 ... fected.jpg
http://i569.photobucket.com/albums/ss13 ... fected.jpg
http://i569.photobucket.com/albums/ss13 ... fected.jpg
http://i569.photobucket.com/albums/ss13 ... fected.jpg
http://i569.photobucket.com/albums/ss13 ... fected.jpg
http://i569.photobucket.com/albums/ss13 ... fected.jpg
http://i569.photobucket.com/albums/ss13 ... fected.jpg
http://i569.photobucket.com/albums/ss13 ... fected.jpg
http://i569.photobucket.com/albums/ss13 ... cted-1.jpg
http://i569.photobucket.com/albums/ss13 ... fected.jpg
<3 Mikey!
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Vigilance
- Posts: 3561
- Joined: Fri May 21, 2010 9:30 pm
- Location: fog of irrelevancy
Re: Server hardware problem
Thanks.loftar wrote:Updated OP.

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
http://i.imgur.com/5cQiL.png http://i.imgur.com/lYyAA.png
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Tonkyhonk
- Posts: 4501
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