Kirribilli Village Recruitment [RAIDED]

Company of Dwarves seeking thief for dangerous mission. Find a group or village to play with here.

Re: Kirribilli Village Recruitment [OPEN]

Postby jordancoles » Sun Jul 03, 2011 3:39 am

◊ Age: 18
◊ Timezone/Country: EST Canada
◊ Language(s): English
◊ Other villages joined in this or previous worlds: A few highrollers (not naming names)
◊ Village role: Any, farming is fine but I can do what is needed
◊ List main skills/ Talents: On my main character I am mostly a forager but I will make a new alt to play with you chaps :lol:
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Kirribilli Village Recruitment [OPEN]

Postby Ravian » Sun Jul 03, 2011 5:24 am

As said in the post, we're looking for people to join, experienced people, not alts or new characters.
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Re: Kirribilli Village Recruitment [OPEN]

Postby mhedoos » Tue Jul 05, 2011 8:03 pm

Pmed you idk but its a new char (i'm not a newbie) I'm experienced even if i had my char with stats how can i come to you ???
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Re: Kirribilli Village Recruitment [OPEN]

Postby Blehnewish » Wed Jul 06, 2011 1:26 am

◊ Age:
18 (19 in 6 days, actually!)

◊ Timezone/Country:
Canada, EST (+5, I think?)

◊ Language(s):
English

◊ Other villages joined in this or previous worlds:
None (Well, a small settlement with friends, but not anything "formal")

◊ Village role:
I'm not sure if this is an actual "role" persay, as I've only played with my circle of friends from another MMO, but I'm extremely good at scouting and exploration. In my previous settlement, my role was to hop on a boat, and go off while everyone else was working on expansion in order to find difficult-to-find resources and other opportunities. For example, when we were just starting out, I was extremely good at bringing back LP stuff and stat-raising food for everyone else, and I managed to strike up a trading relationship between my settlement and a more advanced settlement where we'd trade labour for stuff we couldn't normally get at that point in the game. Later on in the game, I'd be the one to bring back resources that weren't readily available in our area, resources only found in the wild, carry out negotiations with our partner, and just major opportunities in general.

Everyone else got bored and went back to the original game that we were playing before we came here, though, and I've only just recently come back now, so I'm hoping to team up with someone again. :) (Mind, though, my character ended up dying a few times near the time before I took a hiatus, so in terms of LP and skills, I'm less than where I want to be. I'm still at a good point, but I'll probably be behind you. In terms of skills, however, I've got everything down)

◊ List main skills/ Talents:
- Excellent Exploration and Navigational Skills - even if the nearest beach is like, four hours away, you can expect me to get there without a hitch and bring back a boatload of sand. Seriously, why is sand so rare?
- Excellent Negotiation Skills: I don't know if I was just lucky or not, but I was very adept at striking up and maintaining friendly relations between myself and the sparse other players that I've meet occasionally
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Re: Kirribilli Village Recruitment [OPEN]

Postby AAlex » Fri Jul 08, 2011 4:04 am

still goin
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Re: Kirribilli Village Recruitment [OPEN]

Postby Xybb » Fri Jul 08, 2011 11:50 am

◊ Age: 22
◊ Timezone/Country: CEST/Germany
◊ Language(s): German, English
◊ Other villages joined in this or previous worlds: Small random village in World 1, cofounder and lawspeaker of Wayneville in World 2
◊ Village role: Foraging (atm ~ 2240 per*exp), farming, treeplanting, soldier, I guess anything you need except mining and smithing
◊ List main skills/ Talents:
- I'm very active (probably >> 8 hours a day)
- I have proven to be a good player and being able to work as a team
- I managed not to die even once in all the time I played (most of World 1, World 2. And about a week in World 5 ^^) --> I am a lucky bastard :P
- I know what it is like to build a village from the scratch
- I invented the layout which most of the bigger towns use nowadays (including yours :P)

The reason I've chosen to join you is that I didn't want to start with having everything from the first day. When I started this world I wanted to hermit for the time being but I realised that it's probably near to impossible to survive or at least much more benefitial to join a town. I think joining a town under development is the best way for me to play a part.

My character specs:

Code: Select all
Character Profile – Xybb
Avatar

Character created at
    2011-06-29 19:02
Last played at
    2011-07-08 09:49
Direct ancestor
    None
Learning points collected
    27728 (824538 total)
Age
    1 weeks, 3 days
Values
    Strength   23
    Agility   20
    Intelligence   30
    Constitution   21
    Perception   32
    Charisma   12
    Dexterity   27
    Psyche   15
    Unarmed Combat   35
    Melee Combat   1
    Marksmanship   40
    Exploration   70
    Stealth   1
    Sewing   25
    Smithing   1
    Carpentry   20
    Cooking   5
    Farming   35
    Survival   60
Personal Beliefs
    Nature   5
    Life   3
    Civil   5
    Night   0
    Martial   -5
    Change   5
Skills

        * Animal Husbandry
        * Ancestral Worship
        * Baking
        * Beermaking
        * Bee Keeping
        * Basic Mechanics
        * Boat Building
        * Brawling
        * Cheesemaking
        * Cloth Making
        * Candle Making
        * Carpentry
        * Farming
        * Fire & Ice
        * First Aid
        * Fishing
        * Foraging
        * Glassmaking
        * Hearth Magic
        * Hunting
        * Leadership
        * Leather Working
        * Lumberjacking
        * Metal Working
        * Militia Training
        * Mining
        * Oral Tradition
        * Plant Lore
        * Pottery
        * Rage
        * Ranging
        * Sausage Making
        * Sericulture
        * Soldier Training
        * Wilderness Survival
        * Stone Working
        * Tales by the Hearth
        * Primitive Tools
        * Tricks & Ruses
        * Unarmed Combat
        * Valor
        * Warrior Spirit
        * Wheelmaking
        * Winemaking
        * The Will to Power
        * Yeomanry
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Re: Kirribilli Village Recruitment [OPEN]

Postby burgingham » Fri Jul 08, 2011 12:13 pm

Take that man into you town and your won't be disappointed. He was the guy who took me into his town in w1 right after I joined the game. Fun and productive guy to have around and yes the square town layout everyone uses these days was indeed his idea.

@Xybb: Your heartless bastard, chosing another town but Pande!! :P
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Re: Kirribilli Village Recruitment [OPEN]

Postby Xybb » Fri Jul 08, 2011 12:18 pm

burgingham wrote:Take that man into you town and you won't be disappointed. He was the guy who took me into his town in w1 right after I joined the game. Fun and productive guy to have around and yes the square town layout everyone uses these days was indeed his idea.

@Xybb: Your heartless bastard, chosing another town but Pande!! :P


=)
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Re: Kirribilli Village Recruitment [OPEN]

Postby martenx » Mon Jul 11, 2011 5:37 pm

/
Last edited by martenx on Wed Jul 13, 2011 5:24 pm, edited 1 time in total.
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Re: Kirribilli Village Recruitment [OPEN]

Postby mxmajewski » Wed Jul 13, 2011 12:28 pm

I'd like to join that village, I'm Mike(16) and i am from Poland
I speak, read and write in English, Polish and i am bad in German
I was in two villages, on world 3 with my friends we made settlement not a village but we were in team of 10, and on this world i was in Fort Niagara
I can be Farmer, Miner, Harvester, Fighter, Explorer
I have almost all skills already

I hope i reach your standards.
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