Calling all Roadbuilders!

General discussion and socializing.
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Yolan
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Location: Japan

Re: Calling all Roadbuilders!

Post by Yolan »

Hmm, well, given how a road from Brodgar to SC passes through the heart of the land available without crossing a river, its kind of a natural place to have a road. Even forgetting SC, such a road can connect a wide variety of villages and settlements, and hence be very useful to everyone. I'd love to see this trunk road get nice and wide, even four of five tiles, with plenty of signage.
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theTrav
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Re: Calling all Roadbuilders!

Post by theTrav »

ALL ROADS LEAD TO BRODGAR!
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Jackard
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Location: fucking curios how do they work

Re: Calling all Roadbuilders!

Post by Jackard »

niltrias wrote:Everything in SC is Q10. Its not like you will be sending caravans from Brdgar to SC to pick up barrels of q10 water, or chests of q10 soil, or q10 .... anything. Honestly, SC is kinda in a crap spot, IMHO.
well they live in a swamp

what did you expect???
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Nic
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Re: Calling all Roadbuilders!

Post by Nic »

Jackard wrote: what did you expect???
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Potjeh
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Re: Calling all Roadbuilders!

Post by Potjeh »

Well, maybe not bituminous coal, but even some peat would be nice. And tetrahedrite *would* make for a fine H&H ore.
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fenrirfenix
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Joined: Sat Aug 08, 2009 8:51 pm

Re: Calling all Roadbuilders!

Post by fenrirfenix »

"I found an iron mine, but when I try and mine the walls I keep getting warnings about warm stone.

Is this bad?"
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loftar
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Re: Calling all Roadbuilders!

Post by loftar »

Yes, peat is something we've been planning to add. In particular, it would, of course, be entirely necessary for production of whiskey. ;) Right now, we just don't have any other use for it except for use as generic fuel, which would be pretty pointless given the general utility of branches.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Devour
Posts: 326
Joined: Mon Jun 01, 2009 10:13 am

Re: Calling all Roadbuilders!

Post by Devour »

fenrirfenix wrote:"I found an iron mine, but when I try and mine the walls I keep getting warnings about warm stone.

Is this bad?"
"No, you're just digging under a magma spot, don't worry about it."
"Okay, Urist McOverlord. I'll just hit right he - OH MY GOD MY FACE IT IS BURNING."
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Luke_Prowler
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Joined: Tue Sep 08, 2009 2:57 am

Re: Calling all Roadbuilders!

Post by Luke_Prowler »

This game needs magma

Just for the lulz
dasneik
Posts: 83
Joined: Fri Jul 31, 2009 4:30 am

Re: Calling all Roadbuilders!

Post by dasneik »

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EDIT And yeah, be advised that you may encounter Level 3~4 critters along the road (particularly around Dryleaf)

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