Statues and Banners

Thoughts on the further development of Haven & Hearth? Feel free to opine!
General-GSP
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Statues and Banners

Post by General-GSP »

Statues and banners should be breakable. That should put a crimp in HV's. By making nothing unbreakable except village totems, and yes mine holes should be breakable too, you remove the exploit that makes many HV's possible. and Before your all start QQ and flaming. if you really really want a Banner or statue outside your wall put a 3x3 wall around it. of course this means village would have a more difficult time spreading all over the entire SG like Pand. is doing.
Anyway flame on.....
Never tell people how to do things. Tell them what to do and they will surprise you with their ingenuity.
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sabinati
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Re: Statues and Banners

Post by sabinati »

what the fuck does that do to hearth vaults?
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MagicManICT
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Re: Statues and Banners

Post by MagicManICT »

General-GSP wrote:Statues and banners should be breakable. That should put a crimp in HV's. By making nothing unbreakable except village totems, and yes mine holes should be breakable too, you remove the exploit that makes many HV's possible. and Before your all start QQ and flaming. if you really really want a Banner or statue outside your wall put a 3x3 wall around it. of course this means village would have a more difficult time spreading all over the entire SG like Pand. is doing.
Anyway flame on.....
If villages are producing enough Authority to spread banners and statues over an entire SG and more, maybe others in the area should get off their lazy asses, raid the village, kill the LS, take the village, and tear it down.

Oh wait, that might mean contacting neighbors and playing together, the same reason that villages are able to do this in the first place.

On another note: What sabinati said!
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Skorm
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Re: Statues and Banners

Post by Skorm »

General-GSP wrote:
On another note: What sabinati said!
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DatOneGuy
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Re: Statues and Banners

Post by DatOneGuy »

Pretty sure part of besieging will include this.

Loftar originally mentioned before sieging that we should have some sort of thing that 'saps' authority objects, takes some time but ultimately destroys them.
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General-GSP
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Re: Statues and Banners

Post by General-GSP »

DatOneGuy wrote:Pretty sure part of besieging will include this.

Loftar originally mentioned before sieging that we should have some sort of thing that 'saps' authority objects, takes some time but ultimately destroys them.
ah yes i remember this.
sabinati wrote:what the fuck does that do to hearth vaults?
Too lazy to look up where but i know DoG has said that at one time sodom was using statues to lengthen the distance a ram has travel to breech its HV center. ....might have been in "battle at BHB"

Also a discussion on vaults W5 has include statues as a blocking feature to force would be attackers to make a ram, breech a wall, then be blocked by unbreakable objects, be forced to make a second ram deeper inside to break the next chunk of wall.
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Potjeh
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Re: Statues and Banners

Post by Potjeh »

"I don't like that people are expanding their village claim so let's use the scapegoat of the day to argue against it."
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DatOneGuy
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Re: Statues and Banners

Post by DatOneGuy »

Indeed, that's W3 shit and I've still yet to see anyone use it.
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MagicManICT
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Re: Statues and Banners

Post by MagicManICT »

DatOneGuy wrote:Indeed, that's W3 shit and I've still yet to see anyone use it.
Only time will tell. The world is just now at four months old.
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Windforce
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Re: Statues and Banners

Post by Windforce »

That was more VS the Brickbashers.

Ppl in W5 will just make it so you need 1 ram for every wall section. Make 10 layers of it and go raid some noobs.
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