Hearth vaults.

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Phaen
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Joined: Fri Jan 21, 2011 2:17 am

Re: Hearth vaults.

Post by Phaen »

General-GSP wrote:Ok I'm admitting that I am part of the problem. I have plenty of places to hide and jump to one after another.
I wouldn't say you're part of the problem. The problem is the system itself not the people taking advantage of it.
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ravenguard19
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Joined: Thu Jan 13, 2011 7:49 pm

Re: Hearth vaults.

Post by ravenguard19 »

Yesterday i found a palisaded hearthvault :D YES palisaded and its called "hearthvault 152"
i loled so hard haha
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Because we can and we will.... die!
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Windforce
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Re: Hearth vaults.

Post by Windforce »

LOL I just though of something funny to think about to stop HV jumping. No setting of HF as long you have summonable scents out. And/or allowing Village oathing once every 2 days.

Meh.. just something I though of.
Lilith Ravenclaw
Lawspeaker - City of Bevelle (World 3)
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ysbryd
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Re: Hearth vaults.

Post by ysbryd »

Windforce wrote:LOL I just though of something funny to think about to stop HV jumping. No setting of HF as long you have summonable scents out. And/or allowing Village oathing once every 2 days.

Meh.. just something I though of.
Oathing is used as a method of moving troops, and used by Pande too, if you disallow oathing then several of your allies would not be able to assist you
Can anybody fly this thing?
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spectacle
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Re: Hearth vaults.

Post by spectacle »

Windforce wrote:LOL I just though of something funny to think about to stop HV jumping. No setting of HF as long you have summonable scents out. And/or allowing Village oathing once every 2 days.

Meh.. just something I though of.
Not so great if you've got your HF somewhere outside, feeling safe because you're not a criminal. Then suddenly you're attacked by a couple of random griefers. You kill them, but now you've left murder scents and your HF is locked in a completely indefensible location.
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
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Achilles
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Joined: Mon Mar 14, 2011 8:56 pm

Re: Hearth vaults.

Post by Achilles »

Windforce wrote:No setting of HF as long you have summonable scents out. And/or allowing Village oathing once every 2 days.
Bad idea. And bad idea again.
ysbryd wrote:Oathing is used as a method of moving troops, and used by Pande too, if you disallow oathing then several of your allies would not be able to assist you
But should we use it this way? We have crossroads to move arount the world, and decent troops have enough agi to jump over half map easily.

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