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Saphireking65
- Posts: 856
- Joined: Tue Feb 22, 2011 5:35 pm
- Location: Stormwind
Re: Lots Of Hebalist's Tables Needed Is It Possible?
They are rarer than .1%. I've probably personally mined over 10k tiles out this world alone and I never spawned a troll. A friend in my village did though, and he mined a lot less than I have.
Jackard wrote:fucking wizardsSotsa wrote:I'm sad to see a wizard has shrunk your cabin and put it in a bottle.
better luck next time.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Lots Of Hebalist's Tables Needed Is It Possible?
I just hope you don't try starting a business IRL. Not with anyone else's money at least.
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Lots Of Hebalist's Tables Needed Is It Possible?
^
When I hear stuff like this:
When I hear stuff like this:
I can only agree with Potjeh.TheRedHun1 wrote:You guys are turning this into a math club. Your being too precise.
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novaalpha
- Posts: 1490
- Joined: Sun Dec 26, 2010 11:42 pm
- Location: Sparta
Re: Lots Of Hebalist's Tables Needed Is It Possible?
Too fat.TheRedHun1 wrote:You guys are turning this into a math club. Your being too precise. I plan to split it up in three sections so i don't keep getting a 1 harvest overload. And second I have to double the numbers on everything, my friend did the math wrong. Also, who ever calculated the 400 silk per harvest is wrong it is around 708, well 1,416 now. Third just because it insanely hard doesn't mean it impossible. And someone said earlier that what if I get too much silk? I'll just drop it and laugh for the heck of dropping money.(No, I'm not stupid I'm going to store it for when I need it.) And someone said something about gold nuggets for herbalist tables? Just to let you know, there are more things then just gold nuggets. And for stats, food grinding is possible and I plan to expand slowly and fill not all at once. It just like tycoon games, expand too fast then you got problems. I'll expand at the rate I need to expand or when I can expand. Just mining out the area and then filling it up slowly
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I'm actually more concerned of the trolls I am going to run into. A 100x100 mined area with trolls popping up at 1% = 100 trolls. So they are more of my concern right now and the lumber for the cabnets. With those troll skulls im sure they worht a ton of 130 quality tableseven if i get like 6 or 7.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Lots Of Hebalist's Tables Needed Is It Possible?
I guess picking gold as payment wasn't very fair of me, it's not something that everyone can get easily. I bet those tables could be bought for a pittance of 10 000 pearls or so.
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spectacle
- Posts: 950
- Joined: Wed Nov 11, 2009 11:16 am
- Location: Planet
Re: Lots Of Hebalist's Tables Needed Is It Possible?
At least the 1 million mussels needed to find all those pearls would also fill the dex/psy needs of the workers.Potjeh wrote:I guess picking gold as payment wasn't very fair of me, it's not something that everyone can get easily. I bet those tables could be bought for a pittance of 10 000 pearls or so.
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"
-Commissioner Pravin Lal, "A Social History of Planet"
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Lots Of Hebalist's Tables Needed Is It Possible?
it's 400 silk cloth per harvest because you only unravel about half of the cocoons, otherwise you wouldn't get any eggs for the next run.TheRedHun1 wrote:You guys are turning this into a math club. Your being too precise. I plan to split it up in three sections so i don't keep getting a 1 harvest overload. And second I have to double the numbers on everything, my friend did the math wrong. Also, who ever calculated the 400 silk per harvest is wrong it is around 708, well 1,416 now. Third just because it insanely hard doesn't mean it impossible. And someone said earlier that what if I get too much silk? I'll just drop it and laugh for the heck of dropping money.(No, I'm not stupid I'm going to store it for when I need it.) And someone said something about gold nuggets for herbalist tables? Just to let you know, there are more things then just gold nuggets. And for stats, food grinding is possible and I plan to expand slowly and fill not all at once. It just like tycoon games, expand too fast then you got problems. I'll expand at the rate I need to expand or when I can expand. Just mining out the area and then filling it up slowly
.
I'm actually more concerned of the trolls I am going to run into. A 100x100 mined area with trolls popping up at 1% = 100 trolls. So they are more of my concern right now and the lumber for the cabnets. With those troll skulls im sure they worht a ton of 130 quality tableseven if i get like 6 or 7.
for fucks sake, have you even made silk before?
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Lots Of Hebalist's Tables Needed Is It Possible?
It's been awhile since I did silk, but isn't leaving 1/3 of cocoons to hatch enough?
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Lots Of Hebalist's Tables Needed Is It Possible?
Someone needs to just try 50 cloths and go from there. :V
Trying to shoot straight for 400 or hell 1,400 cloths is just insane.
Is it plausible? With bots, lots of them. With humans, hahahahaha.
You really need to sweat the math bro, and I'd highly suggest against starting something like this in the alpha version, if anything you should be testing out implementation of smaller versions until you get your layout perfected the way you want it for larger scale and then, when you feel you've got it right, you can do it.
Realistically you're not going to get this done with the highest q trees, period, no matter where you go, but you might get it done with the second highest Q. You would need to however either be very good allies with some of the biggest villages around, or have at least one of your guys pumping the highest Q trees and about 5-6 planting second highest Q. A protip when going for second highest Q, soil doesn't matter, but use as high a Q of water as possible. :V
The good news is that you can use these same silk tables or a section of them to do the trees if they're really intended to be that good.
Trying to shoot straight for 400 or hell 1,400 cloths is just insane.
Is it plausible? With bots, lots of them. With humans, hahahahaha.
You really need to sweat the math bro, and I'd highly suggest against starting something like this in the alpha version, if anything you should be testing out implementation of smaller versions until you get your layout perfected the way you want it for larger scale and then, when you feel you've got it right, you can do it.
Realistically you're not going to get this done with the highest q trees, period, no matter where you go, but you might get it done with the second highest Q. You would need to however either be very good allies with some of the biggest villages around, or have at least one of your guys pumping the highest Q trees and about 5-6 planting second highest Q. A protip when going for second highest Q, soil doesn't matter, but use as high a Q of water as possible. :V
The good news is that you can use these same silk tables or a section of them to do the trees if they're really intended to be that good.
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Lots Of Hebalist's Tables Needed Is It Possible?
20k was just an easier number, and besides, it never hurts to have some backup eggsPotjeh wrote:It's been awhile since I did silk, but isn't leaving 1/3 of cocoons to hatch enough?