Can someone please tell me the *correct* quality formula for, say, a bronze steed?
I'm 100% positive I crafted an anvil with q81 bars - and the hammer q is 81 - however, the formula that I thought applied:
steedQ=(2*metalQ+anvilQ+hammerQ)/4
doesnt seem to work... For example, with q20 bronze, I get out a q46 steed, whereas that formula predicts q50...
Thanks a lot :S
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Sitting_Bill
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Hammer & Anvil quality
in game character: Gunnar of Hlidarendi
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novaalpha
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- Location: Sparta
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Girlinhat
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Re: Hammer & Anvil quality
Perhaps it's similar to the animal hide softcap? The formula for animal hides is:
((Animal_Quality+Tool)/2+Survival)/2
That is, it first reduces quality according to the tool, THEN again according to the survival skill. Perhaps metalworking has a similar method?
((Animal_Quality+Tool)/2+Survival)/2
That is, it first reduces quality according to the tool, THEN again according to the survival skill. Perhaps metalworking has a similar method?
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Sitting_Bill
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Re: Hammer & Anvil quality
I'm pretty sure I'm not softcapping anything, my smithing is 100, and my strength is far higher than that.
in game character: Gunnar of Hlidarendi
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Girlinhat
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Re: Hammer & Anvil quality
Probably not softcapping, but some other lower stat? Is the hammer, anvil, or anything else of questionable quality? Or does the steed require something like dex perhaps?
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Sitting_Bill
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Re: Hammer & Anvil quality
Well, I'm nearly 100% the anvil was made using q81 bars. Thats why I want someone to tell me the correct formula 
EDIT: What would be great, is if someone else, who 100% knows the q of their anvil etc, could post a result of their test
EDIT:
Test 1: q81 hammer, q81 anvil, q20 bar - q46 steed
Test 2: q81 hammer, q20 anvil, q20 bar - q31 steed
Test 3: q65 hammer, q81 anvil, q20 bar - q43 steed
Test 4: q65 hammer, q20 anvil, q24 bar - q30 steed
From these tests, it seems like the hammer quality is multiplied by 4/5 before the formula is calculated...
EDIT: What would be great, is if someone else, who 100% knows the q of their anvil etc, could post a result of their test
EDIT:
Test 1: q81 hammer, q81 anvil, q20 bar - q46 steed
Test 2: q81 hammer, q20 anvil, q20 bar - q31 steed
Test 3: q65 hammer, q81 anvil, q20 bar - q43 steed
Test 4: q65 hammer, q20 anvil, q24 bar - q30 steed
From these tests, it seems like the hammer quality is multiplied by 4/5 before the formula is calculated...
in game character: Gunnar of Hlidarendi
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burgingham
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Re: Hammer & Anvil quality
Got more formulas to sell?novaalpha wrote:heh.
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min_the_fair
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Re: Hammer & Anvil quality
Prisms and toy chariots both turn out to be softcapped by perception, of all things. Any way this could be an issue for you?
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Sitting_Bill
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Re: Hammer & Anvil quality
nope, my perception is higher than all the qualities...
EDIT: Still wondering about this, if someone else can post a test that would still be wonderful
EDIT: Still wondering about this, if someone else can post a test that would still be wonderful
in game character: Gunnar of Hlidarendi