The main gripe for farmers is the mindnumbing clickfest that comes with harvesting crops. I propose this method be changed into something similar to plowing with a plow so as to decrease the amount of clicks needed to harvest the crops. Whether this requires an aditional tool or not, is not my concern; it may not be realistic, but it sure would make farming less boring and grindy.
Edit: This would be great for sowing seeds too, or just shift-click planting instead <.<
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Jackard
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Re: Harvesting like plowing.
a scythe maybe?
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sabinati
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Re: Harvesting like plowing.
scythe + seed bag + shift click planting please
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Dwarfu
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Re: Harvesting like plowing.
Have sewers make seeds bags with plant fibers.
Each bag stores 1 kind of seeds (or it can be a container I guess).
Click the bag, click plowed field, and the char goes down the row planting those seeds until it runs out of seeds or has no more plowed tiles in that row.
For harvesting, a scythe. Equip scythe, click scythe, click harvestable crop, char goes down the row harvesting until it hits a non-crop tile or immature crop.
Each bag stores 1 kind of seeds (or it can be a container I guess).
Click the bag, click plowed field, and the char goes down the row planting those seeds until it runs out of seeds or has no more plowed tiles in that row.
For harvesting, a scythe. Equip scythe, click scythe, click harvestable crop, char goes down the row harvesting until it hits a non-crop tile or immature crop.
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kimya
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Re: Harvesting like plowing.
we had the idea of a scythe a long time before and i think its time to implement it. pleeeaaassse
i think jorb has already drawn a scythe, right? go for it!
i think jorb has already drawn a scythe, right? go for it!
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jorb
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Re: Harvesting like plowing.
Scythe is in -- walk over tile = harvest while equipped (or possibly while using certain mode like with the plow). Shouldn't reasonably be usable for things like carrots or grapes, so we'll see what we'll do about those.
Seed bag in one form or another will also happen. (Insert joke about Jorb's penis art)
Seed bag in one form or another will also happen. (Insert joke about Jorb's penis art)
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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theTrav
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Re: Harvesting like plowing.
Don't tease me like that, I just spent 10 minutes combing all the menus for the tool option >_<jorb wrote:Scythe is in
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jorb
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Re: Harvesting like plowing.
Oh, sorry, I meant will be.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Voideka
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Re: Harvesting like plowing.
Realism is fine and all, but it should take a back seat to fun. Hell, make it a wind scythe that uses the magic power of the wind to just vacuum up crops if it really is a big deal.jorb wrote:Scythe is in -- walk over tile = harvest while equipped (or possibly while using certain mode like with the plow). Shouldn't reasonably be usable for things like carrots or grapes, so we'll see what we'll do about those.
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Potjeh
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