Other promising games

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Gh0stw0lf
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Other promising games

Post by Gh0stw0lf »

The main reason I loved playing H&H (I quit sometime in April) was because of the complexity and the impact an individual could have on the world around it. So, now that I don't play just because I find it too tedious to again become prominent in the game; what other games do you hearthlings play that is worth a shot?

I was contemplating playing EVE online but I am not completely sold on it yet. So in short, what other online games do you good people recommend playing? ;)
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Jackard
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Re: Other promising games

Post by Jackard »

Battle for Wesnoth http://www.wesnoth.org/
King Arthurs Gold http://kagdev.tumblr.com/
Goblin Camp http://www.goblincamp.com/
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will1701-a
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Re: Other promising games

Post by will1701-a »

Battle for Wesnoth may be an indie game but it isn't online is it?
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TeckXKnight
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Re: Other promising games

Post by TeckXKnight »

It has a single player campaign and a multiplayer feature.

I may have to try Goblin Camp.
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Jackard
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Re: Other promising games

Post by Jackard »

yea i only do the multiplayer, myself
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XxoriginxX
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Re: Other promising games

Post by XxoriginxX »

http://www.bay12games.com/dwarves/

The glorious Dwarf Fortress. Basically, once you get past the learning curve, you will spend days playing a single fortress. Weeks, even.
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joojoo1975
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Re: Other promising games

Post by joojoo1975 »

Mount and blade anyone?

http://www.taleworlds.com/
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Kaze_no_Kamil
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Re: Other promising games

Post by Kaze_no_Kamil »

joojoo1975 wrote:Mount and blade anyone?

http://www.taleworlds.com/
And there is Warband if you wish multiplayer though it mostly plays as a FPS (First person slashing as oppose to first person shooting since learning how to attack with a weapon and parrying with it is the meta-game of melee with range being support).

Also Ancient Dungeon of Mystery if you can handle hard permadeath rogue-likes games. It may makes Haven and Hearth a brisk stroll on a river (or not).
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saltmummy626
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Re: Other promising games

Post by saltmummy626 »

Kaze_no_Kamil wrote:Also Ancient Dungeon of Mystery if you can handle hard permadeath rogue-likes games. It may makes Haven and Hearth a brisk stroll on a river (or not).
aya, ADoM. thats a good one. you could try any roguelike though. alot of winners, alot of losers in that lot. nethack was a good one. if your looking for something with more action, you can go with clean asia or parsec 47. N (if you can find the original PC version) was a good time waster. UrW is good, you can play the demo or you can fork over 5 or 6 bucks for the full version. and if you want a couple big developer games, you can head on over to bethesda's website for copies of arena and daggerfall for free. you need dosbox to play them though, and you cant get out of the starter dungeon in arena without the game manual or access to a very specific piece of information.
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cloakblade
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Re: Other promising games

Post by cloakblade »

Its late and I'm about to go to sleep so pardon the crude nature of this post I hope it is still helpful. I'm basically going to spew ever computer game related thing I do for fun.

A note almost none of these have the world manipulation combined with MMO style game play like Haven and Hearth does but if your just looking for games I think these are fun.

Specific Games (majority single player unless you have a group):
Terraria: I consider worth the ten bucks.
Minecraft: Oddly hasn't been said.
Project Zomboid: Its in way early beta, give it a shot and just check on it weekly til they get a save function and a couple other basic features and it should become a rather fun game.
Dwarf Fortress: Suggested above, like Haven and Hearth there is no built in tutorial but unlike Haven and Hearth its not intuitive like other games.
NetHack: Endless fun. I've never made it to the end of the game but I still have fun trying. Like Dwarf Fortress it somewhat un-intuitive but once you understand all the commands and what symbols are what (or learn to have the wiki open) you should be fine.

The one multiplayer game I've really kept up with and still fully enjoy when I have time is: Kingdom of Loathing. The game may be showing its age now but then again it was never intended to last this long and it started out more as a joke. The biggest plus I have with this game is that the developers do a regular podcast on game development twice a week where you get to hear (among other banter) a large amount of the internal dialogue that happens.

You can also always start doing competitive gaming. And I'm not talking about Starcraft or any top-end MMO stuff I'm talking about setting up a metric to measure the quality of a play through of a single player game and then competing. The perfect example of this is speedrunning where you base it solely upon time from start to time of finish. I never got to far into actually doing runs but the planning alone can get insanely intricate especially when you start talking about risk to reward where you want to prevent burn out so you show multiple scenarios. I'll point you to http://speeddemosarchive.com/ as a good place for this. Warning though they break several games and much like we many people in this community relish the cries of people who get randomly killed and rage about it they will relish you complaining about how not playing within the guide path is not "fun".

Oh and competitive Pokemon is always an option: http://www.smogon.com/ Its at least an interesting idea.

I don't believe any of these cost more than 20 dollars and the majority are free. Hopefully you enjoy at least one of them.
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