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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Game Development: Bed & Breakfast
selling beer and wine 
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VoodooDog
- Posts: 856
- Joined: Sat Aug 01, 2009 10:27 pm
Re: Game Development: Bed & Breakfast
1l beer/wine will remove how much ?
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Hamel
- Posts: 356
- Joined: Tue Jun 02, 2009 4:45 pm
Re: Game Development: Bed & Breakfast
But, but, they give FEP into stats I'm not trying to raise. :( Eh, no matter, beds are good enough for me. This should help, at least.jorb wrote:Okay, all. This is a temporary fix because there's been so many complaints. Drinking beer and wine will remove travel weariness. Expect the exact details of this to be changed completely soon.
I've noticed that people have been pretty ungrateful towards you and Loftar, lately. So, on behalf of the H&H playerbase, many thanks to you two for working on this great game that we get to play, and sorry for some of us being so whiny! Please don't smite us.
I greatly look forward to the day boats and mounts get implemented. I encourage you to do those as soon as possible, since I suspect that they would help to ease the pain of traveling.
The grumpiest tree you ever did see.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Bed & Breakfast
VoodooDog wrote:1l beer/wine will remove how much ?
For now, beer removes twice as much TW as wine and fills you up four times as much, and gives no FEPs at all. Wine removes half the amount of TW as does beer, but fills you up only a fourth as much; on the other hand, it gives black FEPs. The amount of TW removed increases with the quality of the beer and wine. At q10, 2l of wine removes all your weariness, as does 1l of beer.Hamel wrote:But, but, they give FEP into stats I'm not trying to raise. :(
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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SynthesisAlpha
- Posts: 98
- Joined: Tue Jul 14, 2009 3:17 pm
Re: Game Development: Bed & Breakfast
Can we maybe drink beer straight from the bottle, or from mugs or glass beer steins? Making tankards tin-only is kind of shitty.
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Game Development: Bed & Breakfast
you shiftless drunkard
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Winter
- Posts: 64
- Joined: Mon Jun 08, 2009 1:10 am
Re: Game Development: Bed & Breakfast
Yay! I'm still trapped within my walls...
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
Re: Game Development: Bed & Breakfast
Definitely a good thing i was planning on being a drunk in the woods ;D


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VoodooDog
- Posts: 856
- Joined: Sat Aug 01, 2009 10:27 pm
Re: Game Development: Bed & Breakfast
your pallisade before the reset was also like a trap :pWinter wrote:Yay! I'm still trapped within my walls...
nice to know about beer.
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Winter
- Posts: 64
- Joined: Mon Jun 08, 2009 1:10 am
Re: Game Development: Bed & Breakfast
Except I could teleport out. I was making a farm to make food, beer and boar tusk powder to break out. Have 43 str and an axe so I just needed a small boost to start taking down the gate =/VoodooDog wrote:your pallisade before the reset was also like a trap :pWinter wrote:Yay! I'm still trapped within my walls...
nice to know about beer.
Now I need to wait a month until my walls decompose, and I still wont be able to teleport to the RoB to get food from my farm since its too far =/