Trying for a better bear cape currently, the formula confuses me though.
How do soft caps work exactly? specifically the bear cape formula posted on RoB.
http://ringofbrodgar.com/wiki/Bear_cape
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TeckXKnight
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Re: Soft caps
So work out 2-3 equations
(Skin quality * average of the teeth quality)/2 = X
Cube root of Psy*Dex*Sewing = Y
If Y is greater than X, then quality is X
If X is greater than Y, then (X+Y)/2 is the quality
(Skin quality * average of the teeth quality)/2 = X
Cube root of Psy*Dex*Sewing = Y
If Y is greater than X, then quality is X
If X is greater than Y, then (X+Y)/2 is the quality
Last edited by TeckXKnight on Fri Aug 12, 2011 8:40 am, edited 1 time in total.
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Vek17
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Re: Soft caps
If X is greater than Y, then (X+Y)/2 is the qualityTeckXKnight wrote: If X is greater than Y, then (X*Y)/2 is the quality
Sorry but I had to fix your sign
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TeckXKnight
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Re: Soft caps
Oh shit you're right, that is a big difference. Woops~!
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Phaen
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jochi
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Re: Soft caps
the bear cape in wiki is missing the soft cap formula. Thanks for this one
If Y is greater than X, then quality is X
If X is greater than Y, then (X+Y)/2 is the quality
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Lasteast
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Re: Soft caps
I've no idea how to edit a wiki article with formulas, but if someone knows how that'd be great if they could add it. 
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Procne
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Re: Soft caps
I have added this link to the page about softcaps:
http://ringofbrodgar.com/wiki/Softcap
http://ringofbrodgar.com/wiki/Softcap
