Why did you design something so stupid in the first place?Winter wrote:Except I could teleport out. I was making a farm to make food, beer and boar tusk powder to break out. Have 43 str and an axe so I just needed a small boost to start taking down the gate =/VoodooDog wrote:your pallisade before the reset was also like a trap :pWinter wrote:Yay! I'm still trapped within my walls...
nice to know about beer.
Now I need to wait a month until my walls decompose, and I still wont be able to teleport to the RoB to get food from my farm since its too far =/
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Devour
- Posts: 326
- Joined: Mon Jun 01, 2009 10:13 am
Re: Game Development: Bed & Breakfast
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Blaze
- Posts: 1072
- Joined: Sun May 31, 2009 3:59 am
- Location: Hearth
Re: Game Development: Bed & Breakfast
He didn't, the gate was left open after a crash and some guy came and extended the walls onto the gate tiles.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
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Devour
- Posts: 326
- Joined: Mon Jun 01, 2009 10:13 am
Re: Game Development: Bed & Breakfast
Extended the walls onto the gate tiles? Sounds like a reportable bug to me.Blaze wrote:He didn't, the gate was left open after a crash and some guy came and extended the walls onto the gate tiles.
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
Re: Game Development: Bed & Breakfast
Sounds alot like my place... kinda sucks but i'd suggest you abandon it, go to the RoB and get somone to break tha pallisade or just leave it forever and start over. I drowned so the choice was easy ;DBlaze wrote:He didn't, the gate was left open after a crash and some guy came and extended the walls onto the gate tiles.


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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Game Development: Bed & Breakfast
sounds like a bug that has been reported and not fixedDevour wrote:Extended the walls onto the gate tiles? Sounds like a reportable bug to me.Blaze wrote:He didn't, the gate was left open after a crash and some guy came and extended the walls onto the gate tiles.
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Winter
- Posts: 64
- Joined: Mon Jun 08, 2009 1:10 am
Re: Game Development: Bed & Breakfast
Huh? I placed my key in a container to pick up some stuff and then the server crashed and my key was gone..
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GamingBird
- Posts: 23
- Joined: Wed Jun 10, 2009 1:32 am
Re: Game Development: Bed & Breakfast
It's a known bug, but without an easy solution.theTrav wrote:sounds like a bug that has been reported and not fixedDevour wrote:Extended the walls onto the gate tiles? Sounds like a reportable bug to me.Blaze wrote:He didn't, the gate was left open after a crash and some guy came and extended the walls onto the gate tiles.
When gates are closed, they have a blocking space just like walls.
When gates are open, the blocking space is removed.
Space blocking is currently an on/off setting, since before the addition of walls and gates a more detailed setup was not needed. I'm assuming that a multi-layered blocking space setup will be implemented 'later' once they determine how to code it in.
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Game Development: Bed & Breakfast
... Or they could just have the corner posts be a little more aware of directions that have already been extended into (eg, let them know where the gate is)GamingBird wrote:I'm assuming that a multi-layered blocking space setup will be implemented 'later' once they determine how to code it in.
alternatively they could have the gate block a small area rather than no area
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Gaiadin
- Posts: 228
- Joined: Sat Sep 12, 2009 6:49 am
Re: Game Development: Bed & Breakfast
Sorry if this was already answered (I did a quick search and found no mention of it,) but is there a skill (carpentry, sewing, survival, etc...) that is used in calculating the quality of a bed?