-
SacreDoom
- Posts: 2590
- Joined: Tue Apr 06, 2010 3:14 pm
Re: Stop right there criminal scum!!
I agree with DDDs, it wouldn't really be any big use anyway.
-
Jeebus
- Posts: 159
- Joined: Mon May 10, 2010 3:34 am
- Location: The Seventh Circle of Hell
Re: Stop right there criminal scum!!
Eh, probably so, but ideally it could be a nice change of pace over killing everything that isn't you. I figure you use this as a new non-lethal way of dealing with hostiles; one could interrogate their HF out of them, send someone to smash it, get their village idol location out of them, smash it, beat their travel weariness to the max, then be able to blindfold them (which would turn their HUD black until you turn them loose or otherwise act on them), and then throw them in the middle of the wilderness...
I want to go back to the good old days of worrying whether or not a deer crapped in the stream I'm drinking from, not whether the red bone-filled river I'm wading in might give my hearthling AIDS. Messy, messy, messy...
I want to go back to the good old days of worrying whether or not a deer crapped in the stream I'm drinking from, not whether the red bone-filled river I'm wading in might give my hearthling AIDS. Messy, messy, messy...
"Never trust anyone offering to 'do you a solid.' They may just want to take a dump on your table." - Me
World 5
Paprika Cilantro II, Lawspeaker of Aodake Tsuru, New Capital of the Pueblo Nation
World 3
Nan Foodle, Elector Count of Deephold, Domain of the Holy Roman Empire
Second Emperor of the Holy Roman Empire
World 5
Paprika Cilantro II, Lawspeaker of Aodake Tsuru, New Capital of the Pueblo Nation
World 3
Nan Foodle, Elector Count of Deephold, Domain of the Holy Roman Empire
Second Emperor of the Holy Roman Empire
-
dagrimreefah
- Posts: 2648
- Joined: Wed May 25, 2011 3:01 am
Re: Stop right there criminal scum!!
lol best thread title so far
-
Seren_Elder
- Posts: 688
- Joined: Sat Oct 23, 2010 12:59 pm
- Location: Down the Street, a block past maple.
Re: Stop right there criminal scum!!
As long as you can keep them down for 20 minutes more for the villagers to pelt them to death with stones, 2 minutes later i'll bring out the stone axes 
W3 - Apolion, Terricieil (old & new), Westedge & Saltmummys other place.
W4 - Quahog
W5 - Yggdrasil (now gone) - New Yggdrasil.
W4 - Quahog
W5 - Yggdrasil (now gone) - New Yggdrasil.