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warrri
- Posts: 1033
- Joined: Fri Aug 28, 2009 5:55 pm
Tin Ore bug
When you hold Tin Ore in cursor its displayed as Iron Ore Q10, if you put it down again its Tin Ore without any quality again \o/
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
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PhaedrothSP
- Posts: 544
- Joined: Sat Aug 01, 2009 6:07 am
Re: Tin Ore bug
Its like this with every ore I've seen so far, Copper ores display: Iron Ore Quality 100 when holding them.
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Tin Ore bug
Actually, that isn't specifically a "tin ore" bug, but rather a more general bug with the "item-holding" implemention itself. I plan to fix it along with the new inventory implementation that I've been waiting to do.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Chakravanti
- Posts: 3345
- Joined: Sat Aug 29, 2009 3:38 am
Re: Tin Ore bug
Yup happens to most liquid containers. They all get displayed as Q1 when you fiil/empty then. And vinegar is displayed as wine of various Q when you hold it with the cursor
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Gaiadin
- Posts: 228
- Joined: Sat Sep 12, 2009 6:49 am
Re: Tin Ore bug
ooo, new inventory? Like stackable items? and working hotkeys?!loftar wrote:Actually, that isn't specifically a "tin ore" bug, but rather a more general bug with the "item-holding" implemention itself. I plan to fix it along with the new inventory implementation that I've been waiting to do.