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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Game Development: Salem & Haven
More what Loftar suggested he wanted to do was outright port some ideas they came up with for Salem into HnH rather than testing Salem features in HnH. The corrupted bits are a nuisance but they're not preventing gameplay and testing as a whole. It is pretty likely that there will be substantial development once they're done with Salem but they're not developing for HnH and Salem concurrently as both projects are too big. So while changes will come eventually don't expect them the moment that Salem is fully released.
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Daji
- Posts: 321
- Joined: Tue Jan 18, 2011 9:32 pm
- Location: I'm a wizard!
Re: Game Development: Salem & Haven
I dunno if those have been already posted, but enjoy some artworks from Salem












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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Game Development: Salem & Haven
Concept art looks great but is ultimately useless unless they've got somebody that can correctly replicate the stylization into models in a 3D environment.
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Fylas
- Posts: 28
- Joined: Thu Aug 18, 2011 4:22 pm
Re: Game Development: Salem & Haven
YOU guys are working on salem? okay then its going to be good <3 I was trying to get infos on it and ask about how the building works , you just saved my day despite the server crash <3
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Game Development: Salem & Haven
that art style is seriously sweet
looks like they pulled it off, from the latest videos. at least with the characters, i really hope the other stuff is placeholder. check out when they zoom in on the dude http://www.youtube.com/watch?v=N3nxcjaTUbccobaltjones wrote:Concept art looks great but is ultimately useless unless they've got somebody that can correctly replicate the stylization into models in a 3D environment.
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MightySheep
- Posts: 2534
- Joined: Fri Jul 22, 2011 1:18 pm
Re: Game Development: Salem & Haven
lool I knew Salem would be very similar to HnH but I didn't know it was exactly the same game except with derpy 3d graphics and more of a roleplayish themeJackard wrote:that art style is seriously sweet
looks like they pulled it off, from the latest videos. at least with the characters, i really hope the other stuff is placeholder. check out when they zoom in on the dude http://www.youtube.com/watch?v=N3nxcjaTUbccobaltjones wrote:Concept art looks great but is ultimately useless unless they've got somebody that can correctly replicate the stylization into models in a 3D environment.
I don't really even like any of the new shit they've tried to add:
- the graphics and environment need some serious improvements, just hard on the eyes and ugly
- the 'hide-behinds' especially look dumb, looks like it was modelled by a total rookie
- hp became 'blood' (prefer just hp but ok), stamina became 'phlegm' >_>, both attack and defence seems to have been turned into 'yellow bile' (dumbed down combat?, stupid name) and lp became 'black bile' (what's with this 'bile' and 'phlegm' o.0 they are ugly unpleasant words). why do I prefer the original names? because they are simple/informative/logical, e.g. you know 'learning points' are spent on learning new skills. I just personally prefer proper naming not silly roleplay names
aand thats about it, every other little thing is just HnH, the different is horrible graphics (did u see that windmill lol) and a bunch of minor but bad changes like the names
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Game Development: Salem & Haven
yea, like i was saying, the only thing that looks good artwise is the character
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Howlingnorth
- Posts: 51
- Joined: Tue Aug 23, 2011 2:24 am
Re: Game Development: Salem & Haven
All people fear change, When i first started hnh I thought it was the most horrible game ive ever played. I only stayed with it because of the perma death and Hnh is an acquired taste. Personally Haven was an eyesore for me just as salem is but However I think everyone that dislikes it now should give it a chance. Do not hate the seed for not being a tree yet.MightySheep wrote:lool I knew Salem would be very similar to HnH but I didn't know it was exactly the same game except with derpy 3d graphics and more of a roleplayish themeJackard wrote:that art style is seriously sweet
looks like they pulled it off, from the latest videos. at least with the characters, i really hope the other stuff is placeholder. check out when they zoom in on the dude http://www.youtube.com/watch?v=N3nxcjaTUbccobaltjones wrote:Concept art looks great but is ultimately useless unless they've got somebody that can correctly replicate the stylization into models in a 3D environment.
I don't really even like any of the new shit they've tried to add:
- the graphics and environment need some serious improvements, just hard on the eyes and ugly
- the 'hide-behinds' especially look dumb, looks like it was modelled by a total rookie
- hp became 'blood' (prefer just hp but ok), stamina became 'phlegm' >_>, both attack and defence seems to have been turned into 'yellow bile' (dumbed down combat?, stupid name) and lp became 'black bile' (what's with this 'bile' and 'phlegm' o.0 they are ugly unpleasant words). why do I prefer the original names? because they are simple/informative/logical, e.g. you know 'learning points' are spent on learning new skills. I just personally prefer proper naming not silly roleplay names
aand thats about it, every other little thing is just HnH, the different is horrible graphics (did u see that windmill lol) and a bunch of minor but bad changes like the names
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Game Development: Salem & Haven
What MightySheep is saying is mostly wrong. Those 4 elements are more a replacement of quality in HnH, representing the purity of things.
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Game Development: Salem & Haven
Really? I know it's a pretty abstract concept but the way things were explained by Jorb in the video makes it seem that way. Did they explain it to you differently than portrayed in the video?burgingham wrote:What MightySheep is saying is mostly wrong. Those 4 elements are more a replacement of quality in HnH, representing the purity of things.
Specifically blood being HP stands out as a pretty straightforward change.