I was thinking about this earlier, and I was wondering what you guys think would be the ideal village.
For me, I had the idea of a village full of mercenaries, who could be hired to kill certain people (whether it be for justice or personal reasons, preferably for justice). A few village mates and I also jokingly talked about a Harry Potter like village with houses. Whichever house did the best got special privileges.
-
flajek122
- Posts: 204
- Joined: Sat Dec 18, 2010 2:51 pm
Re: What would be your ideal village?
Deserted village with all metal nodes, dragon helms, all jewlery and H-Ql stuff.
+Vault at 10th layer
+Vault at 10th layer
-
theo1170
- Posts: 93
- Joined: Thu Apr 21, 2011 6:59 pm
-
Patchouli_Knowledge
- Posts: 2248
- Joined: Mon Jun 20, 2011 1:57 am
Re: What would be your ideal village?
A village that is never found by others. I would also opt for my villagers to know how to fire danmaku but that is not supported.

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
-
M_So
- Posts: 229
- Joined: Sun May 08, 2011 10:50 pm
Re: What would be your ideal village?
A village that all the members play daily.
-
Radenk
- Posts: 252
- Joined: Mon Feb 07, 2011 11:38 am
Re: What would be your ideal village?
This doesn't sound bad at all, although it'd require a lot of organization and active members.agentknife wrote:A few village mates and I also jokingly talked about a Harry Potter like village with houses. Whichever house did the best got special privileges.
-
NewAge
- Posts: 6
- Joined: Mon Aug 15, 2011 10:19 pm
- Location: Forces United - Duke Shinga
Re: What would be your ideal village?
my ideal village would be, i guess, where if anyone in the village was stupid they would be executed. ^_^

-
Sarchi
- Posts: 2517
- Joined: Sat Jun 12, 2010 1:14 am
- Location: 109, -37
Re: What would be your ideal village?
NWO-styled village with a monopoly over key resource nodes and precious metals and a massive military-industrial complex. Basically, everyone is subject to the village either directly or indirectly due to the town's control over player-player trades (ex: massive trading hub that everyone uses as if the hub itself were a feature of the game) and the ability to utterly wipe out most forms of opposition.
The village is the capital of this new empire and has direct rule over a number of satellite villages (well developed with citizens of their own) and about 50-100 individuals actively playing within the village proper. The town itself would be a sprawling metropolis containing about 100,000,000 authority long before reset.
Many of these ideas were my dream since w3 but never came to fruition.
The village is the capital of this new empire and has direct rule over a number of satellite villages (well developed with citizens of their own) and about 50-100 individuals actively playing within the village proper. The town itself would be a sprawling metropolis containing about 100,000,000 authority long before reset.
Many of these ideas were my dream since w3 but never came to fruition.
-
Hourai_Chimes
- Posts: 321
- Joined: Sun Jul 17, 2011 8:44 pm
Re: What would be your ideal village?
Macross, nuff said.
You laugh at me because I am different. I laugh at you because you are all the same.
-
Eobersig
- Posts: 10
- Joined: Sat Aug 20, 2011 6:50 pm
Re: What would be your ideal village?
My ideal village would be a small one.
From that little what I've seen in the game (I'm playing since a week or 10 days maybe) most villages are megalomanic attempts at world domination, with the obvious result, i.e. most attempts fail.
From that little what I've seen in the game (I'm playing since a week or 10 days maybe) most villages are megalomanic attempts at world domination, with the obvious result, i.e. most attempts fail.