- Allow you to dig up saplings that you cannot chop. No refunds.
- Make the last phase of the tree growth grow in a certain time instead of a decay hit.
- Make trees terraform around them even after they finish growing.
- Allow my soldier sword to craft sashimi from filet of fish.
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Radiant_Maelstrom
- Posts: 325
- Joined: Mon Jun 20, 2011 6:17 am
Minor tree change.
He who becomes the slave of habit,
who follows the same routes every day,
who never changes pace,
who does not risk and change the color of his clothes,
who does not speak and does not experience, dies slowly.
who follows the same routes every day,
who never changes pace,
who does not risk and change the color of his clothes,
who does not speak and does not experience, dies slowly.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Minor tree change.
Love the first two ideas. The third I'm not sure about, though it would be a nice addition. The last... WTF does that have to do with trees?Radiant_Maelstrom wrote:- Allow you to dig up saplings that you cannot chop. No refunds.
- Make the last phase of the tree growth grow in a certain time instead of a decay hit.
- Make trees terraform around them even after they finish growing.
- Allow my soldier sword to craft sashimi from filet of fish.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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M_So
- Posts: 229
- Joined: Sun May 08, 2011 10:50 pm
Re: Minor tree change.
I was going to say basically the same thing, wanted someone else to do it first but I did not know you could not chop saplings, every tree I have planted I have been able to chop. What saplings can't?MagicManICT wrote:Love the first two ideas. The third I'm not sure about, though it would be a nice addition. The last... WTF does that have to do with trees?Radiant_Maelstrom wrote:- Allow you to dig up saplings that you cannot chop. No refunds.
- Make the last phase of the tree growth grow in a certain time instead of a decay hit.
- Make trees terraform around them even after they finish growing.
- Allow my soldier sword to craft sashimi from filet of fish.
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Radiant_Maelstrom
- Posts: 325
- Joined: Mon Jun 20, 2011 6:17 am
Re: Minor tree change.
Fourth idea has nothing to do with trees, was just joking around.
He who becomes the slave of habit,
who follows the same routes every day,
who never changes pace,
who does not risk and change the color of his clothes,
who does not speak and does not experience, dies slowly.
who follows the same routes every day,
who never changes pace,
who does not risk and change the color of his clothes,
who does not speak and does not experience, dies slowly.
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AnnaC
- Posts: 853
- Joined: Wed Jun 23, 2010 6:15 pm
Re: Minor tree change.
Second one, definitely. Others aren't really needed but wouldn't break anything. Only problem with #3 is it'd basically add another decay factor in the game (basically when should it terraform around it and which tile, etc?).
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Minor tree change.
Radiant sashimi or maelstromed sashimi ?Radiant_Maelstrom wrote:- Allow my soldier sword to craft sashimi from filet of fish.
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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spectacle
- Posts: 950
- Joined: Wed Nov 11, 2009 11:16 am
- Location: Planet
Re: Minor tree change.
If grown trees could terraform then most of the grasslands in this game would be terraformed to forest in a couple of weeks. If you want to terraform, keep planting new trees.
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"
-Commissioner Pravin Lal, "A Social History of Planet"
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Minor tree change.
Knew there was something I might be overlooking. That could definitely put a crimp in things. Though in rebuttal, Grassland would be the only natural tile seriously effected. I don't recall seeing any trees in the middle of moor or heath. The edges of all three would eventually re-adjust to a natural boundary. (As a note, Swamp, Marsh, and Thicket all have trees randomly scattered through them, though not the quantity Grassland has.)spectacle wrote:If grown trees could terraform then most of the grasslands in this game would be terraformed to forest in a couple of weeks. If you want to terraform, keep planting new trees.
One potential fix for this would be checking for a balance in the surrounding tiles so a lone tree in the middle of a swamp or grassland has no effect.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Minor tree change.
Instead of terraforming going through full grown trees, I rather increase radius.





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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Minor tree change.
Yes pleaseDDDsDD999 wrote:Instead of terraforming going through full grown trees, I rather increase radius.