hardened leather/cauldron formula

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teengames
Posts: 163
Joined: Sun Apr 10, 2011 10:38 pm
Location: Rome

hardened leather/cauldron formula

Post by teengames »

formula for hardened leather=Image
therefore formula for cauldron should be:
-cauldronQ=6[(leatheravg+waxavg)/2]+waterQ-8HardleatherQ

plug in the numbers:
leatheravg:9
waxavg:2
waterQ:35
HardleatherQ:10

you should get 12 for the cauldron Q but when you plug in:
leatheravg:15
waxavg:17
waterQ:35
HardleatherQ:15

you get -11 for the cauldronQ

please help!
Procne
Posts: 984
Joined: Sat May 29, 2010 3:04 pm

Re: hardened leather/cauldron formula

Post by Procne »

Clay cauldron halves quality of water. If you had metal cauldron then formula seems incorrect, since instead of ql 15 hardened leather you should get 17 according to formula. But if you had clay cauldron then water ql is not 35, but 17. And then formula is correct

Also you forgot about roundings. Due to roundings you cannot make formula for cauldron.
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teengames
Posts: 163
Joined: Sun Apr 10, 2011 10:38 pm
Location: Rome

Re: hardened leather/cauldron formula

Post by teengames »

Procne wrote:Clay cauldron halves quality of water. If you had metal cauldron then formula seems incorrect, since instead of ql 15 hardened leather you should get 17 according to formula. But if you had clay cauldron then water ql is not 35, but 17. And then formula is correct

Also you forgot about roundings. Due to roundings you cannot make formula for cauldron.
its a metal cauldron ill try the #s again and cant i at least find the estimated cauldron value?
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: hardened leather/cauldron formula

Post by MagicManICT »

teengames wrote:
its a metal cauldron ill try the #s again and cant i at least find the estimated cauldron value?
Make a note of what materials were used to build it. Other than that, make some items that the formulas are known for that figure in the cauldron.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.

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