NPC Guards/Army/Mercenaries

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Ross
Posts: 13
Joined: Wed Sep 30, 2009 5:49 pm

NPC Guards/Army/Mercenaries

Post by Ross »

The ability to purchase/hire guards would be great, so you could recruit small armies, and guards to defend your areas, guard dogs would also be kl :D
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bajuba
Posts: 185
Joined: Wed Sep 09, 2009 8:00 am

Re: NPC Guards/Army/Mercenaries

Post by bajuba »

Ross wrote:The ability to purchase/hire guards would be great, so you could recruit small armies, and guards to defend your areas, guard dogs would also be kl :D
I was thinking about this the other day, you could get guards for your village and you would have to feed them and make their equipment.
Was Lawspeaker of Macomb in W2.
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Peter
Posts: 1491
Joined: Thu Jun 04, 2009 3:36 am

Re: NPC Guards/Army/Mercenaries

Post by Peter »

There's a lot of controversy in that. A lot of players don't want any NPCs at all.
On the other hand, it's REALLY difficult to protect your property.

I'd say, just taming animals and traps would do it.
Surprise.
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Gauteamus
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Joined: Fri May 29, 2009 7:16 pm

Re: NPC Guards/Army/Mercenaries

Post by Gauteamus »

Gauteamus likes watchcows for their haunting moos
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What if Rosa Parks had a car?
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theTrav
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: NPC Guards/Army/Mercenaries

Post by theTrav »

working on it...

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