Afaik the NPC idea came from TeckXKnight here:
viewtopic.php?f=5&t=21536
I really can't remember that there was a connection made with having Towers and using NPCs - but it's been a time ago as PainHertz said...so i may be wrong
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borka
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Re: Are they going to add new features to the game?
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Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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spectacle
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Re: Are they going to add new features to the game?
The tower guards won't be regular NPCs, as in characters that appear on the screen, but "implicit NPCs" that we can't see or interact with but know must be there for things to work. An existing example are the invisible guys who mind the vending stalls.saltmummy626 wrote:wait... what? I thought the devs were against NPC's? or was that somethings someone else was talking about?painhertz wrote: towers with NPC guards/Archers in them.
The guard towers would essentially be sentry guns that shoot at any enemy in range, but since there are no robo-gun technology in h&h, we know it must be NPC's up there shooting, even if we can never see them.
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Tonkyhonk
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Re: Are they going to add new features to the game?
14:17 sabinati > so would that entail NPCs in the towers? or what
14:17 loftar > The basic thought is that players would be able to build semi-automatic defense towers that would attack people leaving scents in the village (or something like that).
14:18 loftar > And expanding the library of offensive weapons a bit as well.
:
14:23 loftar > Assuming towers also consume ammunition, it would also become meaningful for the defenders to actually log in during an ongoing siege, so that they can refuel and otherwise maintain the towers.
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painhertz
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Re: Are they going to add new features to the game?
Tonkyhonk wrote:14:17 sabinati > so would that entail NPCs in the towers? or what
14:17 loftar > The basic thought is that players would be able to build semi-automatic defense towers that would attack people leaving scents in the village (or something like that).
14:18 loftar > And expanding the library of offensive weapons a bit as well.
:
14:23 loftar > Assuming towers also consume ammunition, it would also become meaningful for the defenders to actually log in during an ongoing siege, so that they can refuel and otherwise maintain the towers.
That's the chat.
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Tonkyhonk
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Re: Are they going to add new features to the game?
that was to deny your bullshit claim like this one↓painhertz wrote:That's the chat.Figured "someone" logged it.
painhertz wrote:Nope, that's direct from Loftar, part of the siege system overhaul. Granted from 3 months ago and i think he was just tossing around ideas....saltmummy626 wrote:wait... what? I thought the devs were against NPC's? or was that somethings someone else was talking about?painhertz wrote: towers with NPC guards/Archers in them.
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Flame
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Re: Are they going to add new features to the game?
An automatic tower is an npc, also if isn't a chara. Is an Automated Thing that Work while you're offline, so is like an npc.
I'm not against this, but i don't see the point on say if is an npc or not. Maibe isn't a chara, but it work like an npc so ther's no difference.
I'm not against this, but i don't see the point on say if is an npc or not. Maibe isn't a chara, but it work like an npc so ther's no difference.
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Tonkyhonk
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Re: Are they going to add new features to the game?
i know what you mean, Flame, but saying "towers with NPC" as "direct from Loftar" is bs, giving others a wrong idea.Flame wrote:An automatic tower is an npc, also if isn't a chara. Is an Automated Thing that Work while you're offline, so is like an npc.
I'm not against this, but i don't see the point on say if is an npc or not. Maibe isn't a chara, but it work like an npc so ther's no difference.