If you want to go here, then maybe it should cause a massive cave-in that would require more mine supports to be placed to cleared out, making the system ripe for griefing and harder for players to clear out a cavernous area to build an underground village. That's another discussion for another thread, though.secobi wrote: This would also be a way to destroy mine supports without necessarily risking your own life. For that particular case and most others it should be required at the very least to sacrifice the torch if not gather more fuel to kindle a hotter and larger flame appropriate to the destruction of the structure type. It would seem pretty unrealistic for a palisade to go up in flames by just waving a flaming piece of linen around it for a few seconds/minutes.
..also, flaming arrows, go!
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: ARSON
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: ARSON
Uses a torch and softens the str needed to destroy things maybe?
Like say you light a house on fire and it takes 30% off of the houses durability maybe?
Like say you light a house on fire and it takes 30% off of the houses durability maybe?
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
